zatovisualworks
Veteran but blossoming
Great stuff, keep coming please! Trainzy life not only consists of "typical seen-zillions-of-times consists", these ones also count in.
Alberte :wave:
Alberte :wave:
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They are his reskined coaches.Hey, where'd you get the Guangshen coaches behind the SS8 (refer to previous photograph)?
DF4B-7726 is my favourite DF4B
Is here anyone can help me to deal with the problem?
The creator 图痴 has just released the model. He originally wanted to drag it into Kuju RS, but his Kuju RS is pirate and he failed unfortunately, so he released the model for TRS first. Anyway, he doesn't play TRS, it means he would not drag the DF4B into TRS. So, can you help me? Thanks. :wave:Looks like it should be a fairly straightforward job. Let me know if you are still stuck for someone to drag it into the game. As the text file is in Chinese, I assume, what are the license terms for the mesh? Is the creator happy for it to be available via the DLS?
Cheers
Dave
The creator of QJ has not released the tender, so we have to wait, sorry!I have been waiting for a freeware QJ for Trainz for long time.Can't wait!!:udrool: :udrool:
Looks perfect! Thank you! So, may you help us to drag it into the game? Also Communist maybe has sent you email about the same topic. Looking forward to working together. :wave:Well it certainly looks very nice in GMax with its textures on...
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To get this in game will require the bogey to be split off, some attachment points adding and a config.txt. The alpha channels in the textures probably need some work as either the body comes out as semi-transparent or the windows come out as opaque, not quite what was intended I suspect.
Cheers
Dave
Looks perfect! Thank you! So, may you help us to drag it into the game? Also Communist maybe has sent you email about the same topic. Looking forward to working together. :wave:
Thank you very much! I have just collected some sound files for DF4B, you can download the at http://www.4shared.com/file/39859423/bf601936/sound.htmlIf nobody else wants to take this on I will try and help but I do have limited time due to many other projects. I did spend an hour or so playing with it yesterday and I have it in game. Currently I am trying to understand how it has been textured. It looks fine in GMax but once in Trainz the bodywork becomes semi-transparent. I'll have another look some time today if I get a chance.
Can anyone advise on suitable engine sounds to use with it? Also is there an existing engine spec that would suit or do we need to create one?
Cheers
Dave
I have also got a hornsound for DF4B.
Download at http://www.4shared.com/file/39845831/36d92637/df4b.html?dirPwdVerified=c6558485
I am so sorry that I don't know how to use CCP, sorry.:'(That recording could very easily be made into a hornsound. Will you do that?
Cheers
Dave