leader2302
Member
The default ground texture changed when I updated to SP5.The default ground texture in TRS22PE is <kuid2:661281:85115:5> Base Texture which is Built-in. I do not know if it has been changed or not because I always have my default texture set via the Region asset - currently set to <kuid:-25:1180> Grid (PBR) which is a Base asset (never sure what "Base" actually means but it came installed with Trainz).
TRS22PE's original default ground texture was actually <kuid2:661281:85115:3> PBR Grass 8 Seasonal. When I updated to SP5, it changed the default ground texture to <kuid2:661281:85115:5> Base Texture.
The original default ground texture was bright green grass now it is an ugly muddy brown grass texture. It does not look good at all !!
The key here was that SP5 changed the base texture from version 3 to version 5, a much different texture. The ground texture changed in all my installed routes, which is a big problem because the route builders had applied textures to "match" the original green grass base texture, not the ugly brown mud grass looking texture. So now all my installed routes look like muddy grass. Kickstarter 2 looks horrible with the new base texture

NV3/Auran should release a hotfix to put the base texture back to version 3 PBR Grass 8 Seasonal so we can look at our routes again without ugly brown muddy grass.
I would try the region method but I use many different switchstands on my route and I am afraid that will make me stuck with one switchstand.
Can I simply edit the kuid number of the original base texture to version 6, so that the new base texture gets replaced automatically by the older but nicer green grass texture? Is that possible? Will that cause TRS22 PE to malfunction?