Trainz Update Announcement (SP5)

After updating to this patch, and looking closely at some of my older routes, I seem to be missing quite a few bridges in route edit mode that appear correctly in the Trainz Plus beta build 128443, (which is now also offering to update me to 129486).
Something I'm reluctant to do until all of these bridges and trackside objects reappear.
Anyone else experiencing this with 128486?

Edit Update: Seems this is a pre-caching issue, with no notice appearing on the screen. Even on larger, highly detailed routes, I'm accustomed to fairly quick rendering of track and track objects, but not on this patch during first run. Have to learn patience once again!
 
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Why is the AI reversing , when it should go around.
 
Updated my Trainz Plus to b128486. Download went smooth at 60mbps. I let the hidden process run and then ran an EDBR. I also did John's workaround to the trackside object bug.
Cheers

EDIT: After updating, I opened the game and checked the performance. Seems my routes opened okay and rendered quickly, although I am also finding a bunch of the bugged MPS routes. Hope they can get those repaired. Has anyone else been getting MPS routes that will have seemingly random baseboards colored red? Basically they seem normal except it looks like I have a red tint on the whole game.
 
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What an update!On my large Hamburg map I found various rolling stockpushed together or standing next to the track.But the worst thing is that it now jerks when driving even though nothing has been changed in the settings.Can the update be undone and if so, how?
 
"Process objects behind camera" cannot be disabled after the update. I tried restarting the game, but it's always on anyway. Can someone check it on Steam game version?
 
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"Process objects behind camera" cannot be disabled after the update. I tried restarting the game, but it's always on anyway. Can someone check it on Steam game version?
Same problem on Mac OS Ventura 13.7.2 (app store) and same on Steam version - "Process objects behind camera" cannot be disabled, Another main problem is that in session when change camera modes textures on objects disappear until the game is restarted
 
Since updating to SP5 for TRS22PE I have noticed three bugs:

1) Track objects won't attach to track (solved by using JCitron's wonderful work around)

2) Lower framerate when working on my route in Surveyor. The spline rotating circles are stuttering as they turn. This was not happening until SP5. (I have the same graphics settings as when I was running SP4)

3) The default grass ground texture in Surveyor is now an ugly dirt/muddy grass color on my route. Any way to bring back the SP4 green default grass texture? Could the new default ground texture be causing the lower frame rate?

Any ideas on how to fix the default ground texture or the suddenly lower frame rate caused by SP5 would be greatly appreciated.
 
Since the update, the message “incomatibler spline” always appears on almost all routes when you edit them and want to set signals or similar on the tracks. If you're lucky, it works on a few maps, but it's all purely random.
 
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