n3v_laurence
Moderator
Hello Everyone,
We have another minor update in preparation for TLR - Phase 2. This build has had a content rebuild to resolve an issue with some clutter assets appearing darker, some flora assets appearing low resolution and several other minor fixes.
Please use https://n3vgames.typeform.com/to/xRdryu to report any bugs or issues found.
Change log (128230 to 128360)
New Feature: Dispatch Manager
Where to find it:
Dispatch Manager can be located via Tools menu or opened via “Show Dispatch Manager” found under Driver properties, Dispatch Status
What you can do with it:
New Option: Claiming a Task (TLR)
In addition to the Dispatch Manager, there is a new vehicle queue editor with reworked UI, and a new Activity Journal.
Update: New Vehicle Queues Editor
Activity Journal Script API
How to try TLR Phase 2:
Key Features:
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
INSTALLING & PATCHING:
For Trainz Plus Beta via the Trainz Plus Beta Stream
Trainz Store Only:
PC: Requires Trainz Plus 128230 (PC). This is a large patch 9.7GiB for build 128360
Mac: Please see https://forums.auran.com/threads/trainz-plus-beta-tlr-phase-2-mac-128359.179598/
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
Change log (128152 to 128230)
We have another minor update in preparation for TLR - Phase 2. This build has had a content rebuild to resolve an issue with some clutter assets appearing darker, some flora assets appearing low resolution and several other minor fixes.
Please use https://n3vgames.typeform.com/to/xRdryu to report any bugs or issues found.
Change log (128230 to 128360)
- [Fix] Clutter Effects assets appearing darker and ticker
- [Fix] Flora assets rendering at lower resolution
- [Fix] Turntable causing derailment in specific scenarios
- [Fix] Missing localisations
- [Fix] DirectX 12 setting causing crash
- [Fix] Trainz Launcher help link updated
- [Fix] MPS: Junction creation leading to desync
- [Fix] MPS: HD ground edits causing regular desync
New Feature: Dispatch Manager
Where to find it:
Dispatch Manager can be located via Tools menu or opened via “Show Dispatch Manager” found under Driver properties, Dispatch Status
What you can do with it:
- Easy way to monitor all dispatch tasks and identify any issues
- List all Drivers and their dispatch status
- List all the industries and dispatch status
- List all Trains and the list can be broken up into rolling stock and powered trains, or both
- Find rolling stock for a product
- Find and claim a task to drive as the player
New Option: Claiming a Task (TLR)
- Claiming a task will behave differently depending on whether it’s an active task or not.
- If an active task, the current driver commands will be cleared, and the train will be brought to a stop. The train control mode will be switched to either DCC or Cab control, depending on the session/player default
- Tasks can be claimed via Dispatch Manager or via Driver Details, under Dispatch Status
In addition to the Dispatch Manager, there is a new vehicle queue editor with reworked UI, and a new Activity Journal.
Update: New Vehicle Queues Editor
- A new UI can now be found for vehicles. This replaces the old script and will resemble the interface used for Industry queues
- Accessed by CTRL + Right click on rolling stock in Driver or Edit Details in Surveyor
- Can add commodities directly
- New copy and paste feature to copy commodities to other rolling stock
Activity Journal Script API
- A more compressive logging system in order to track activity with dispatch and AI driving behaviour
How to try TLR Phase 2:
- Install the latest Trainz Plus Beta update (128360)
- Install "Coal Country (HDT)" (simc:1663)
- Drive "<kuid2:661281:110131:1> Coal Country TLR Session"
- Feel free to watch the drivers carry out tasks or claim a task for yourself to perform
Key Features:
- Dispatch Manager
- New Vehicle Queue Editor
- Activity Journal Script API
- Access to Coal Country HDT
- New Build version 5.6
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
INSTALLING & PATCHING:
For Trainz Plus Beta via the Trainz Plus Beta Stream
Trainz Store Only:
PC: Requires Trainz Plus 128230 (PC). This is a large patch 9.7GiB for build 128360
Mac: Please see https://forums.auran.com/threads/trainz-plus-beta-tlr-phase-2-mac-128359.179598/
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
Change log (128152 to 128230)
- [Fix] Delay for Main Menu 3D Train
- [Fix] Delay on Route listings for first run
- [Fix] HD Baseboard occasionally not loading correctly
- [Fix] MPS: Dispatch Manager changing to disabled on idle servers
- [Fix] MPS: Missing AI Drive commands
- Imposters completely disabled
- Shaders prebuilt
- Assertion Errors disabled
- DirectX 12 option has been disabled
- Content update
- [Fix] Merge Route causing trains to appear offset
- [Fix] Stall after saving route/overwrite session
- [Fix] Overlapping of commodity icon
- [Fix] Copy Load not working for double stack containers
- [Fix] Screenshot and Session black thumbnails
- [Fix] Brake pressure being lost
- [Fix] Independent brake getting stuck on
- [Fix] Several localisations issues
- [Fix] Slow down when changing Filter Visibility
- [Fix] Scenery assets flickering with camera rotation
- [Fix] Asset Preview reporting increase triangle and draw count
- [Fix] Street light night time textures rendered differently
- [Fix] Track and trains not rendering from saved game
- [Fix] Opening Edit menu causing lag spike
- [Fix] MPS Rolling stock not updating commodities
- [Fix] MPS Assigning Drivers causing Activity Journal error
- [Fix] MPS Industry commodity adjustment
- [Fix] MPS Dispatch Manager missing item name
- [Fix] MPS Driver commands missing from initial route upload
- Imposter use is now limited to speed trees
- Fix: Car movement on roads
- Fix: Derailments due to coupling with slow performance
- Fix: Duplicate Commodities shown in vehicle commodity overlay
- Fix: Failed to take exclusive lock - Rolling stock commodities
- Fix: Overlapping textures on HD baseboard error
- Fix: Tutorial 5 AI behaviour change
- Fix: Bookmarks are no longer cleared when exited from driver
- Fix: Classic rename assets
- Fix: Trackside issues
- Update to Built-in Content
- Fix to trackside assets height after track adjustment
- Fix to cars having wrong orientation on road
- Fix to cars not disappearing when they reach road end
- Fix to Scrapbook paste HD to non HD texture overwrite
- Fix to Scrapbook paste forming ridges when pasted over baseboard edges
- Fix to Undo of HD edit low-res tile flagged as promoted
- Dispatch Manager (new)
- Living Railroad Dispatch Disable/Enable option under Session Options (removed)
- Claim Task option (new)
- Vehicle Queues Editor (new)
- Activity Journal Script API (new)
- DirectX12 Beta option (returned)
- Validation change - validation errors were in specific cases, sometimes hidden from the output, and should now be shown reliably in those cases
- New Build 5.6
- Misc Bug fixes
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