Hi Many thanks Electro, Hert, Euphod and Pedrin for the kind words, like i say in the last page back this is a experimental model and i make tests and modifications on the script to so this not going to dls son ,also i need permission from the owner for the use of the script base , i only i gonna ask permission if this all script and model works and achieve my expectations and i need much more tests so Euphod your idea of course i take it in consideration but i must do many things before that.
I think in give many more options to this model for versatility for instance if you want setup a product without a position tag you can put a product asset in the attached points they have in the default main mesh , but also i make a separated child mesh with all attached points for (iff need it) add a mesh kind asset in the chirld mesh
loads/effects/effect-attachment0.
arraial
this is a Ocemy container from the library containers with a att point.
this one was all setup in the script for a truck couple him.
this image show all att points the default mesh have for att loading products
this image show how we can setup a mix of different products from the dls with the existent att points.
editing with the child
loads att points a asset with animation