MARSZ base Alpha 9 secion under construcion

Hi Ish and Craig thanks very much,... always happy when i fell people are happy to, and like it, i think now wee can play with drivable cars and make city´s and country routes layouts of then in trainz.... and put some music and enjoy the voyage eheheh...
Thanks very much Gordon you have now country freeways to, for the layouts tomorrow i hope release all freeway billboards and freeway bridges.
arraial

Looking forward to those extra goodies, etc ... :wave:

I am commited to evaulate and use your roads in my Desert Layout, in the cities --- I have 10 cities settings in my layout --

Thanks again for these creations, as I have been a huge road/street/freeway fan!!!

Ishie
 
Hi there Ish are you using TRS2012 only or are you swapping round
chris sullivan
cvkiwi

Hi Chris,

Only using T12, since I installed windows 7 --- Normally, I would have TS04 install with T12 ... But the new changes to the DLS forced me to use T12 for all content creations, since all items must be scanned there!

If you have a qestion please let me know, regardless! LOL :wave:


Take care
Ishie
 
Hi Ish I think I have all the problims in TS2012 and now it running well
I think Going over to TS2012 was the best thing to do
So now all the other TRS that I have are now on the shelf gathering dust (RIP)
Are you going to put up some pics of your new route soon
Chris
 
Hi Chris,

The Desert route has taken me so many years to constructe (stands at 80% complete). I have tons of pictures of it at the IBER TZ site, which require registration -- IF you're really interest I can always PM you some screenies, etc ...

I choose not to post screen shots because it's route that I come and go with -- it's why it has taken me so long to complete!! Somestime I put it on the shell and come back to it at a later time! Briefly, it's a well detailed route when it comes in dealing with commodities, unloading and loading of goods, etc where as one one city or town or county must depend on each other for these goods and services!! etc ...

In conjunction with that, I am working on a Marz Project Layout, which I brained stormed with Paulo last year, before i left the trainz world for a lengthy break! Paulo has granted me permission to use his textures to match pieces that I have created to expand on Paulo's excellent pieces!! However,, I will not post any screenies here til it's ready! Of course, if you wish to be updated and/or see screenies, I can always PM that info to you as well, sir!

As for trainz, I use T12 --- To be honest, I don't buy every verson that comes out because some of them are repetitivetitive, with only a few changes; For example, I went from T09 to T12 --- skipped the Classic series. Most likely might skip the next version whenever that comes out and just wait for the second year! I have all of the old-versions (boxes), plus the T-shirt which came with T04, I think... never weared it! LOL

Well, Chris, if you're interested in screen shotS from both routes or the Marz contents that I made which is placed on the Marsz layout. please let me know! You take care my friend!!!

Ishie
 
Very good conversation upstairs eheheh people...
Hi there a payware British track bullhead wood for the Antony site http://brtrainz.co.uk in progress.
arraial
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Thanks Ivan, yes wee can put many sidewalk animated people but they cant pass in the walk path passages for people because the cars dont stop in the light signals and dont gonna stop for let people pass in the walk paths to, lol.
I receive your pm i got your email to thanks.
arraial
 
HI, THE SERIES OF 9 AMERICAN GRATE DANE TRAILERS ARE NOW READY.
All static models with 5 lods and a main baked texture. Uploading to dls today.
arraial
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Wow Paulo those are eye candy. They will fit perfectly in every US route.I like the S.T.A.L.K.E.R bulldozer and the old trucks loads. How its comin the marsz layout?? Greaaaat work as always

Greetings
 
Thanks Ivantr and Euphod, i hope this items are useful for your routs specially in the transport and construction area, im thinking in use a script for loading with a attached point in this trailers with a mesh library with many others loads and optional products changing directly this items in surveyer , but i need authorization for using it first.
iN RELATION OF THE MARSZ BASE I STOP with this project some time ago and i dont have intencions to start with then again, but Ish start to make a layout of Marsz base and some items, i think they have a thread to about that and they are giving continuation to this project so... i hope some news coming son, i dont make layouts for dls only for personal use but this dont mind i dont gonna make some times to times some more items for them.
arraial
 
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NEW MODEL MULTILOAD

Hi , this is my new static model trailer multi-load products loader with a script for define what they must load or not. They can load also two or more smaller products at same time also can load via a mesh library asset any type of object, see the images above for better understand how they works. Off course this is experimental yet and the script must have asked permition to the author to.
arraial
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Thanks Gordon...
Now the same static model can be modified for activate the rear lights, save the foots trailer and remove the shadow if need it for use a couple truck on then, loading with a product all via script in surveyor.
arraial
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Simply stunning and innovative work! I hope you will indulge me with a suggestion.

I used to drive flatbed loads back in '82 in the Western US, and practically every load I pulled was tarped. If a load reaches it's destination and has been damaged by exposure, it comes out of the driver's pocket!

A few tarped loads would be very realistic, but this is only a suggestion, not a demand of the golden goose!:hehe:
 
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