CascadeRails
Member
That mean it can't load 2 same trailers or containers on Flatcars or on Wellcars Anymore because of TRS22 SP5 Update?Of course, I couldn't! Neither could I place track objects on tracks because the track spline is "invalid".
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That mean it can't load 2 same trailers or containers on Flatcars or on Wellcars Anymore because of TRS22 SP5 Update?Of course, I couldn't! Neither could I place track objects on tracks because the track spline is "invalid".
No, that simply means it cannot add a Track Object (e.g. a signal, switch, speed sign, etc) because of the SP5 bug much discussed in these forums. That bug does not stop rolling stock assets being added or loaded.That mean it can't load 2 same trailers or containers on Flatcars or on Wellcars Anymore because of TRS22 SP5 Update?
Not as far as I have so far seen. The Dispatch Manager is a tool for managing the AI, drivers, consists and industries all in the one place - a "one stop shop". How the drivers are routed to their destinations has not changed. If you have used interlocking towers to do that then they will/should still work. Disclaimer: I have not used interlocking towers for quite a long time and certainly not in my exploration of the Dispatch Manager.Does or will the new dispatcher option replace the need for setting up interlocking towers?
OK great thanx for your reply.Not as far as I have so far seen. The Dispatch Manager is a tool for managing the AI, drivers, consists and industries all in the one place - a "one stop shop". How the drivers are routed to their destinations has not changed. If you have used interlocking towers to do that then they will/should still work. Disclaimer: I have not used interlocking towers for quite a long time and certainly not in my exploration of the Dispatch Manager.
My experiences anyway.
Why? What a waste of bandwidth. The answer was "In theory, Yes" and "In practise, No" in a clip lasting all of 12 seconds without giving reasons for either answer. Some very deep thinking there. What was the point?Guys, You should watch this video:
I agree. Pretty silly survey.Why? What a waste of bandwidth. The answer was "In theory, Yes" and "In practise, No" in a clip lasting all of 12 seconds without giving reasons for either answer. Some very deep thinking there. What was the point?
The current simple "off the tracks with a rotating X above each derailed wagon" suits me fine, after all I want to run a railway, not a dodgem car derby. Those who want realistic derailments and crashes would get better value watching the rail accident videos on YouTube.
/Rant Mode Off/
Another NO.Why? What a waste of bandwidth. The answer was "In theory, Yes" and "In practise, No" in a clip lasting all of 12 seconds without giving reasons for either answer. Some very deep thinking there. What was the point?
The current simple "off the tracks with a rotating X above each derailed wagon" suits me fine, after all I want to run a railway, not a dodgem car derby. Those who want realistic derailments and crashes would get better value watching the rail accident videos on YouTube.
/Rant Mode Off/
I am slowing down!it took you longer to answer than the video duration
Have you looked at your Vertical Synch settings in the Trainz Settings (General) tab. Set it to None and see what happens.Has any one noticed that this build is capped at a constant 30 FPS? At least that is all i get, measured in Fraps and in Trainz profiler.
That did the trick, thank you!!Have you looked at your Vertical Synch settings in the Trainz Settings (General) tab. Set it to None and see what happens.
I'm getting well over 144 FPS @ 2560 by 1440 on this current build in Driver sessions where my Vertical synch: is set to 'None' and not "Half" or "Full"
Reply, with the above information, to the automated email you received when you reported this bug using the official bug reporting site.Even RRMods Coil Cars are also broken: https://www.youtube.com/post/UgkxokY9nsAkE9W9d9V3xFT8An6fr90Nroh0
N3V really know how to screw up a game with each service packs / patches .another amazing public beta test from one of the most incompetent dev teams on the planet. NAILED IT!
Go to RRMods Website?Reply, with the above information, to the automated email you received when you reported this bug using the official bug reporting site.