New Aircraft

Hi,

WCL: your first pic: EC130, the second one: EC135.

Grand Canyon Helicopters is using the type EC130 which is smaller than the EC135. EC135 is close to the EC145, with a different tail (fenestron type). Papillon Grand Canyon Helicopters is using the Bell 206L Jetranger II, which is longer than the 206 made by Vulcan.

I made a tour with this one some years ago.

bellpapillon.jpg


Pascal
 
Some new repaints - I stay on helicopters !!

A BK 117 of the German Nord Rhein Westfallen Police:

bk117polizei.jpg


An EC145 of the German ADAC (Automobile club ambulance)

ec145adac.jpg


An EC145 of the Italian Enaer Verona Emergenza

ec145inaer.jpg


Available soon at the DLS.

Pascal
 
Hi,

WCL: your first pic: EC130, the second one: EC135.

Grand Canyon Helicopters is using the type EC130 which is smaller than the EC135. EC135 is close to the EC145, with a different tail (fenestron type). Papillon Grand Canyon Helicopters is using the Bell 206L Jetranger II, which is longer than the 206 made by Vulcan.

I made a tour with this one some years ago.

Pascal
there's a number of helicopters at that field, I haven't seen the 206L's on the south rim before but I wouldn't doubt their existence Papillon also has a couple of EC-130's based on a quick google search and a scheme comparison.
That's a Papillon operated EC-130 \/
http://www.eurocopterusa.com/images...1-09-40th-anniversary-display1-EC-130B-lg.jpg
Both the red and the rainbow schemes look cool but I'm a bigger fan of the red that they stuck on the eco friendly EC-130's. I may have to try doing a 206 into that scheme. I can't really put a tourist scheme on a medevac (EC145 [stellar model btw vulcan]) helicopter, it'd just look funny >.>
 
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No problem in reskinning aircraft as mentioned by nzld, please make them available through the DLS.

I don't think I'll be releasing the skins, unless if there are those out there that are interested by fictional carriers. But if I do choose to release them, then they will go on the DLS.

Unable to read the config file usually means that it has been deleted or named incorrectly. Save as config.txt, with Encoding UTF-8 in Notepad. Do not use Word to make or alter config files, it saves quote marks as the wrong type.

Could it have something to do with a lack of info in the config file? One reskin, the static version of the Swiss Airbus A380, has this in the config file:

asset-filename "kuid 510748 1067"

The drivable version works fine, but the static version does not. The drivable Air Force One 747, <kuid2:60238:9551:3> also has the same type of config file, and not having a very good knowledge of config files I don't know where to go from here. Saving the file with Encoding UTF-8 doesn't work, either.

Some buildings, such as Airport Commercial, are faulty as well.
 
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Yes no need to upload if you want them for private use only, keep the build 2.8 or earlier as in the originals. Any uploads now require the build to be 2.9, and that will introduce new errors in the old style config that need to be fixed (era, region etc).

asset-filename is not required now the mesh table is used, delete that line.

For new models I copy the config from an older model and edit. The blank top lone of the file can contain hidden code and should not be deleted. There must be matching quotes and brackets, Trainz will read a file and try to interpret errors. If quotes don't match etc, it can skip info in the file and then give many error messages. Normally it would not say unable to read the config unless it is missing, it should be able to read some part of the file. If the username is down the bottom of the file, it may not get to that because of the errors earlier in the file.

Ian
 
Vulcan, have you ever considered making this:
Javelin-2.jpg

It is of course, the wonderful Gloster Javelin. They were built in the 50's and remained in service until 1968. In my opinion they were very beautiful aircraft, but they didn't last very long. I guess it didn't quite 'take off'...:hehe:
 
Was talking to Ian on the weekend and he's taking some time off to work on other projects ( around the home ) but I'm sure, it would be considered for the expanding list of models todo.

Gordon
 
C-17 Globemaster - McChord

You've been busy Pascal! Nice work.

In the shadow of Mt Rainier at McChord Air Base, Tacoma, in Washington State, a C-17 is preparing for the long flight to Christchurch, New Zealand.
McChord is the HQ for the United States Antarctica Program. They send a number of aircraft to Christchurch during the short Antarctic summer. The C-17 & C-130 aircraft use Christchurch as the Southern base for the Antarctic re-supply season. The aircraft land on an ice runway once they reach the frozen continent.

McChordOps1_zps79351a3e.jpg


The newest member of the Globemaster fleet with the McChord 62nd Air Wing tail flash is now available on DLS. It seemed only fair to have a Globemaster variant that regularly visits our New Zealand friends.
Boeing C-17 Globemaster III USAF 80053 Startup <kuid2:590184:100434:1>
 
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Nice work Rob, I've just started working on the Cristchurch Airport will be good to have this C-17 operating from it.

Gordon
 
Hi Rob, you have been busy too! nice job. Cold and rainy/snowy days here in Europe mean busy reskin days..

This time, I went across the channel and visited the London Police helicopters.
By the way, the DLS still accepts 2.8 items. This is the case for the BK-117 below.

EC-145

ec145londonpolice.jpg


BK-117

londonpolice.jpg


Allready available at the DLS.

Pascal
 
Have just finished reading through this thread right from the start (taken some time!) and picked up a lot of new information and tips, for which I thank all the contributors. I've come across this thread from time to time when doing a search but it always gave me the impression it was a military aircraft site which I'm not particularly interested in. Having said that the C-17 models are brilliant and I've now got them flying into the Royal Suite at Heathrow.

I am aiming to build up a full days AI operation at Heathrow and would like to source more aircraft that are appropriate to add to the realism.

I've read nzld's comment that vulcan is wanting some time out (and who can blame him?) but could I put in a request that maybe he would enjoy doing an Airbus A340-600 in Virgin Atlantic colours and/or a Boeing 777-300 in British Airways when/if he is in the mood again?!

I see that nzld had a shot of the Hobbit ANZ 777 - is that likely to be available on DLS? maybe that could also be skinned as British Airways?

There are also some screenshots of items that I can't find in content -

post p31 # 453 Heathrow terminal 5 building by Isaacg
p137 # 2055 Virgin Atlantic 747-400 and a Boeing 787 by arraial
p150 # 2245 Jetway by cj187
are these not available to download?

I don't use the pushback tractors at the moment (except as scenery) but now I've read how best to use them in AI, will have a go at converting but can I ask if anyone feels like having a go at these suggestions-
1. Provide a command - reverse for xxx meters, wait xxx seconds (to be followed by the next drive to command). This would remove the need for a pushback marker for every individual gate and allow the command to be incorporated into the standard terminal departure schedule in library.
2. Provide a trigger - move the named jetway to the aircraft door and adjust the height (maybe by using priorities 1,2 or 3). Also move jetway away from aircraft before pushback. This presumably would involve producing a new, drivable jetway. There is only one jetway spline available anyway so far as I can see and I don't think it is at all realistic. (additionally, a double jetway for wide bodies would be even better!)
3. Provide a 5m x 5m yellow line hatching. Several could be butted up to each other and finished off with yellow lines to cover a particluar area/shape. (a spline maybe will distort too much and would be difficult to fill a particluar shape accurately?) No matter how much time I take, my hatching never looks quite right.

My model originates from Stagecoach's Heathrow2 (thanks!) - I know this is a screenshots thread so if anyone wants them then say so and I will get my head round how to send them.

I bought 2009 then almost immediately bought 2010 for the ECML. Didn't find aircraft on here for some time afterwards but now I have, my interest is awakened.

When I have got everything running OK I might turn my mind to re-skinning. Would be good to have every aircraft true to type and operator. Think my mind will have short-circuited by then though - old dog, new tricks etc. Still climbing up the learning curve.

Thanks again to all the contributors to the aircraft side of Trainz
Bob
 
Bob,

Here's my comments for what they're worth.

I'm glad you like the C-17. The original model by Vulcan (as is mostly the case) RAAF version is, in my opinion, he's finest work to date. I spent many a night beta testing it for him. We spent a lot of time coming up with add-ons & new ideas. I think you'll agree, the C-17 has loads of great features. I'll claim the RAF re-skin that you'd be using at Heathrow, but it wasn't nearly one of my most difficult.

Part of the development of the C-17 was a thought process with future aircraft in mind. This included keeping the operation of models as consistant as posible. That includes both military & commercial aircraft. We did talk about the B777 as being high on the list of new models & would incorporate C-17 features like reverse thrusters & animated turbines to mention a few. Only Ian can confirm or deny. I suspect that after the C-17 saga, he rightly needed a break & will re-evaluate if/when he get's back into it.

Be aware of the following when it comes to the various contributers on this thread. (And I mean no offence to anyone here because each of you have your own niche').
Vulcan models are fully driveable & have a number of great manually & triggered features. He also takes great care to minimise the poly count of those models in order to avoid killing the user's graphics card.
Pascal & myself tend to be the re-paint guys using Vulcan's original models. There are others such as Chris (cj187) & Maynard (both who have been quiet for a while). These days Pascal seems to have Europe covered, while I concerntrate on North America, Australia & NZ.
Gordon (nzld) has been busy converting models from other model/game platforms. They have loads of detail & consequently high poly counts, but are not Vulcan style driveble models (yet).
Arraial's models are nicely detailed & also animated for the most part. They are not drivable models but can easily be used as animated scenery.

Re-skins (or re-paints, same thing) aren't neccessarily difficult, but can be time costly. It is mainly about altering the texture maps (.tga) files in the assets. What you need to be careful of is making sure the changes to the config.txt file are also followed up. This includes giving credit to the model builders & making sure that products and other dependencies are chased through the right programming paths (as I found with the various C-17 aircraft). Some of the models can be upgraded by altering the config.txt. (e.g. the flashers from fairly recent posts).

I can't answer the question about the missing assets. I know Chris (CJ187) was doing some great models of his own but seems to have disappeared off the grid. I haven't looked for a while, but he used to have a website. It is in German, so I found it not particularly useful with my minor grasp of the language. I'm not sure whether his models are hosted on that site or maybe he's part of a commercial aftermarket operation now???

Some of the more technical comments you've made are still a bit over my head. I'm just now trying to get a grasp of modelling with 3DS Max. You'll probably have to take that stuff up offline directly with Vulcan (contact him through his website).

It seems you have a good grasp of AI. I can't even work out how to activate it yet. (Too busy re-painting I guess). Maybe if you have some tips & tricks particularly with the aircraft, it would be great if you could share some of those ideas on this thread.

So I hope some of these ramblings are helpful to you.

Cheers

Rob
 
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