I like this idea.:Y:
Cheerio John
Seconded...
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I like this idea.:Y:
Cheerio John
Hey Overlord,
I don't run 2009 but I still think this is a great idea. Forget people who insult you what matters is what you think, its your thing do what you want.:wave:
Cheers!!!
First you need to define what you mean by "it works in TS2009".
Anything with a red flag is not available to be used in native mode because it is invisible. Similarly, you cannot choose it in Surveyor to place on a map.
On the other hand, a red flag item can be placed in TS2009 compatability mode. It may or may not "work". For instance, Mgalling people are red flagged and were in TRS2006 too. Yet they do work in the game in compatability mode.
Anything with a yellow warning will be visible in either mode.
It doesn't matter which legacy version it is (1.3, 1.5, 2.4, 2.6, 2.7, 2.8) nearly all can be made to work in one or other of the TS2009 modes but won't have all of the most recent functionality. Sure there are problems like Steam locos that have lousy sound or especs that don't perform prototypically in TS2009 but those problems will be solved. Just look at the tremendous progress that Jankvis and Kemplen have made with trees.
Steve Forget and the Fixit Team, including myself, started to do a similar exercise in 2006 to what Overlord is proposing. TARL provided some 8,000 fixes to enable repairs to be done to make assets work in TRS2006. TARL is now dead and 3 years work with it. Fortunately, I kept all the repair records. Unfortunately, they are in paper form. I would have had only 400 that CMP declared were faulty left to do. Since then CM2 is far more capable in finding the problems.
I have most of the original fixes on my PC but that is not much good to you. Attachment errors and missing textures require input from the creator but with the assistance of PEV's fantastic tools a very large number of the TS2009 red flags can be fixed. I'm fixing about 60-100 assets a day. My TAD has 136,000 assets (nearly all of the DLS) and that grows at about 1500-2000 a month. There are probably as many or more on external websites. I have to date fixed ~20,000 assets both yellow and red and that has taken 3 years. I have <4,000 red to go but expect probably 80% success. I have 33,000 yellow flags to clear and all of those can be fixed given time, but currently icons and alias assets still produce yellow flags. I'm aiming to complete that by the time TSX is launched. No doubt the goal posts will have moved again by then.
What I'm trying to indicate to you is that it is a situation where the goalposts may change due to functionality or policy changes for TS2009 and later versions. Certainly, there have been tremendous strides as we have beta tested TS2009 and it is still a work in progress.
Your database will always be out of date unless you can link it to CM2. PEV is already working on a database and if it is anything like his other tools it will be a very handy tool. It would be useful if Overlord could correspond with him and see what they can collectively come up with.
In my opinion, what we need is not something to tell us what might work in TS2009 but automated tools that enable repairs to be made to the majority of faulty legacy assets so that they do work. Then your database is redundant. However, if you can find all the missing assets (~8,000) and point us to where they can be found you will advance Trainzers enjoyment immeasurably. CM2 does not as yet provide this functionality, and the information is scattered and not consolidated anywhere that I'm aware of
Perhaps when you've been round Trainz a little longer you'll have a better idea of how it all works.
For example .pm files work fine but give errors or warnings in TRS2009. I think what we are trying to establish here is a list of items that do not have TRS2009 version number but do work in TRS2009 native mode. I have a number of my creations that fit this criteria but are not part of the built in content.
Cheerio John
The shame is that they made a program that is not compatible with the mass of assets made for thier game!What a shame AURAN doesn't have some kind of...
=gerry=
I think you meant to say 'The shame is that they made a program that is not compatible with the mass of broken assets made for thier game!'
And I'm not talking about the assets that were broken by Auran moving the goalposts.
Paul
But don't confuse compatability with allowing every legacy asset, no matter even if it is crap, to work in TS2009.
It's okay, you don't have to include my content!
Anyway, realistically 2009 can take it's sweet time. Auran already has supplied the community with 04, 06, TC, and even UTC. Most of the stuff people have made work, or at least they don't scream at you too loudly.
2009 can sit idle as far as I'm concerned, until it has a reasonable amount of content that works natively, or is selling for $5.95 USD. 2009 is really not the "end all to end all"! It has some incremental improvements over the other Trainz versions as all Trainz versions have had, but it's not that fantastic that everyone should drop their favorite versions to support it. The "fix one thing while breaking another" mentality or code structure has guaranteed THAT!
You fellows who are driving the advances in 2009 should realize how high in regard the rest of us hold you, and you should also realize that the program will not be a bonifide draw until the far future, when the broken features that used to work are fixed, when there is content galore, and when there is a reason to upgrade. Right now, I don't see it.
Enjoy your hobby!
Tell me what you think of the idea