Trainz Plus Beta TLR Phase 2 - 127542

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I am receiving an "incompatible spline" error when attempting to add a track object to a track section. This behavior just surfaced today.

John
 
I am receiving an "incompatible spline" error when attempting to add a track object to a track section.

What is the track object and what is the track?

"Incompatible spline" means that you are attempting to join two incompatible spline assets together - e.g. a track spline and a road spline. It is not a new behaviour as I have seen it on many previous occasions. It is also possible that you are attempting to attach a track object (e.g. a signal) to a non-track spline (e.g. a road) or to a fixed track asset (e.g. a track scenery object or a industry asset with track). Fixed track assets are not track splines.
 
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This message also comes up if there are other splines too close to or on the tracks if you are attempting to do something with the tracks such as placing a track object or add track to an existing section.

I've run into this with power lines, grass splines, and worse catenary because that hovers over the tracks and gets in the way most of the time when updating the track below it.
 
This message also comes up if there are other splines too close to or on the tracks if you are attempting to do something with the tracks such as placing a track object or add track to an existing section.

I've run into this with power lines, grass splines, and worse catenary because that hovers over the tracks and gets in the way most of the time when updating the track below it.
I am still having this problem and not all track assets, kuids, behave in this manner. Also, screen shots are all black.

John
 
A known issue that has been reported.

Can you give us an actual example, i.e. the kuids, of a track spline and a track object that produces this problem.
Here is a short list of the tracks TSW PTS, SAP rails only (not all), SAM track (not all), and users #:648132 track (not all). All track are of the "protrack" variety. All track objects will produce "incompatible spline" notice, no exceptions.

John
 
Are the track and the object on the same layer? An "incompatible spline" can appear when you try to place an object in a higher layer onto a track in a lower layer.
 
Here is a short list of the tracks TSW PTS, SAP rails only (not all), SAM track (not all), and users #:648132 track (not all). All track are of the "protrack" variety. All track objects will produce "incompatible spline" notice, no exceptions.
I just ran some tests on 3 different versions of Trainz - Trainz Plus b126280, Trainz Plus beta b127542 and TRS22PE b126273 using the tracks specified and a selection of track objects.

No "incompatible spline" messages were produced and all assets behaved as expected. The suggestion made above by @stagecoach is one possibility.
 
Are the track and the object on the same layer? An "incompatible spline" can appear when you try to place an object in a higher layer onto a track in a lower layer.
Everything is on the route layer. There are no other scenery items/splines, just a blank board.

John
 
There are no other scenery items/splines, just a blank board.
That rules out my next thought - that the track was sitting on top of a spline element.

I have no explanation for your problem nor a solution.

For the moment I would use tracks that do not cause this issue. It may be just a beta issue that only you are seeing (not as improbable as that may seem) and could be resolved when the full SP update is released.
 
I might as well throw this out there, this TLR with the new vehicle commodity menus, sucks, big time! Just saying.

John
 
this TLR with the new vehicle commodity menus, sucks, big time! Just saying.
A valid opinion but I disagree (which is also a valid opinion).

I can see it will be useful but it is not yet fully developed - for example: passenger operations are not yet implemented.

I will certainly use it to create simple automated AI trains in a session without having to go through the long process of individually programming each train. But even when fully implemented it will probably have its limitations - for example it will probably not allow more complex driver commands such as wait for trigger, etc.

But, as always, if you don't like it you are not forced to use it.

My opinions and predictions.
 
Everything is on the route layer. There are no other scenery items/splines, just a blank board.

John
It could be some corruption. I've had this before and it's worth a check.

Go into Content Manager.

Set up a filter to show only track that's not packaged or built-in.

Installed = True
Category = Track
Built-in = False
Packaged = False

Select all the track.
Right-click and choose Open for editing. If you have a lot of track installed, you may want to do this batches.

Wait until all the track is open for editing.

Right-click again and choose Submit Edits.

What this does is reset the kind in the database. I ran into this back in T:ANE and reported it to N3V. They are well aware of the problem but it's one of those things that's difficult to pin down due to its intermittent nature.

Once this is done, hopefully your track becomes track again and doesn't act like a scenery object.
 
It could be some corruption. I've had this before and it's worth a check.

Go into Content Manager.

Set up a filter to show only track that's not packaged or built-in.

Installed = True
Category = Track
Built-in = False
Packaged = False

Select all the track.
Right-click and choose Open for editing. If you have a lot of track installed, you may want to do this batches.

Wait until all the track is open for editing.

Right-click again and choose Submit Edits.

What this does is reset the kind in the database. I ran into this back in T:ANE and reported it to N3V. They are well aware of the problem but it's one of those things that's difficult to pin down due to its intermittent nature.

Once this is done, hopefully your track becomes track again and doesn't act like a scenery object.
I gave it a go, no luck. But I noticed that when I loaded the route and the usual exception error was posted and I choose to continue & ignore errors, the game crashed, twice. On the 3rd start-up, I choose continue, the game launched.

John
 
Thank you for all your feedback, as we have a new Trainz Plus Beta available, this thread is now locked.

Please post comments on the new thread.

 
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