MARSZ base Alpha 9 secion under construcion

Cracking work as usual Arraial and i think I know were you got the oil pipeline/maintinence line from, you have been watching The world is not enough with the train chase in the maintinence oil line haven't you? :P
 
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Maybe welsh375 i think i already see this movie but i have this idea in deep mind and i really dont know where they come from, thanks very much for the nice words.
This is my new road 2l intersection with 2 side walk´s they are a Kind Building Industry for allow animation without triggers, they already include all traffic lights controllers the animation signs are intermittent for pass free because i cant make a rule or traffic control light to stop one side with the lights with temporal synchronization , is petty so,,, you gonna see some cars crashes in the middle eheheh.
the Road 2L Highway no ends v2 also are a kind Track/road to allow the public illumination side track objects.
arraial

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I Upgrade my road intersection, they are not a lower poly asset (26kp) but you dont gonna put more then 2 or 3 intersections of this type in a single base board i think and they already include all signs and plates, also they have 3 lods and at 100 meters change to lod1 (15kp) and at 250m change to lod2 with (7kp) so shouldn't be a problem.
they also have plates for streets orientation with 4 separated textures and the user can configure at will the name streets (editing the textures) i dont use automatic place street names on this because of the font size and some inclination rotation of the plates not good for that. They also have sounds warnings from the signs, like you already know this animated light signs are in the state of out of service, they alternate in the orange for the red and green colors to warning to use the priority rule in the intersection so some crash's gonna occur in the middle i know if the cars stop ant the signs its going to be perfect but i can do this sorry, i dont know scripting, also i know when a traffic system lights is out of service control they flash the alternate orange to red color at lest in my country so i put the red and green color alternate with the orange color because gives more visual live to the scene is only for that.
arraial
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Hi Chris thanks again, Chris you should study script to make one for me for stop the transit in the red lights eheheheh maybe i must require to Auran to make one ehehehe.
arraial
 
Hi Bhorton like i say upstairs the lights = (like you already know this animated light signs are in the state of out of service, they alternate in the orange for the red and green colors to warning to use the priority rule in the intersection so some crash's gonna occur in the middle i know if the cars stop ant the signs its going to be perfect but i can do this sorry, i dont know scripting, also i know when a traffic system lights is out of service control they flash the alternate orange to red color at lest in my country so i put the red and green color alternate with the orange color because gives more visual live to the scene is only for that.)

Hi people its seems to me you gonna have a missing dependence in the Road 2l interception the kuid AVE Track invisible - TS2009-10, kuid:252428:2 you can find it here:
download the little pack above they are included - http://www.lunman3d.es/descargas/index.php?act=view&id=5

This invisible track is for jointing the road tracks with the track road in the intersection but you also can add other invisible track from the dls they cant be a invisible road asset because my road is a Track kind road and not a road kind.
I gonna make a invisible track dependecie a new one to update latter this intersection but this one can have normal roads and track road to changing then to a isroad/istrack. Sorry but this are in the state of experiencies yet so...
arraial
 
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Hi Again, if you have already download the AV invisible track in the link i supply, open it in cmp and add a tag isroad/ and let the istrack to in there.
1 - put the intersection in surveyor and go mode Track, add my road 2l v2 track and then go road spline mode and add a simple road kind only, you cant add directly to the intersection simple road but combine track road/road kind you can add simple roads kind only in there.
The good thing is you can add a tram and travel in this roads. Of course this two ways track rod is not made for trams but wee can put it in the middle for experiences eheheh.
arraial
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hI again, you also can add side track illumination posts assets to the intersection road if you download or add the missing dependence Invisible track.
arraial
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Thanks Gordon, Hi Fillipo the tram is not my asset is from Fungus go to dls and download them and you must ask to him if you can reskin them kuid 89642:100496.
Arraial
 
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You are welcome Fillipo....
This is my new isroad/istrack/isfreeway/bridge with sidewalk two lanes with two directions and the space in the middle for a track tram, they have only 60 polys but have 4 lods with the new tree lod system for tracks. They also allow ilumination posts side track kind.
arraial
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looks like I may have to alter my route so I can use your new roads, need to take a break from my house plans.

Gordon
 
Thanks Gordon im happy you like but i advice you to wait a little more for the other assets, i steel researching this field.
stay fine....
arraial
 
I'd like to know how you did the illumination to the road. Is there a specific technique? This is because I am hoping to develop this on my set of roads. Thanks!
 
Hi 321 you download my last assets of roads and side track public illumination???? nothing special and no technique at all. only alpha maps in Photoshop and corona lights made with also alpha maps, i advice to you open in cmp my assets and analyze the textures also open the model with Pev tool and see the attachment points and the conf.txt very simple... But if you talking about how to use then ou apllay then, is like you put a train track right, and then you put a side track signalization invert then or pan the light its very simple.
EUPHOD THANKS VERY MUCH for your also beautiful buildings , more shots will come......
My new motorway 2 lanes....4 lods
arraial
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Arraial,

I'm interested in using your automobiles as static objects in a layout of mine; specifically I want to place taxis, police cars, and city buses on the sides of roads on the layout. However, the traffic objects don't appear in the surveyor objects menu. Is there something in the config to unlock the automobiles as objects?
 
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