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Hi People i have made new experiences whit biped characters animations, this time a new technique, not going to use already made motion bip files but create all path where the character must walk, in this way making a loop walk path, this mode is not so friendly like apply bip motion files but they let you really design the path way you want your character walks. in this case i make the base mesh walk path you se in red in the ground, then i apply the steps fallow the red mesh. the animation is not so good to like the bip files they require a little work to, in any step foot but is good enoght for characters in trainz.
arraial