Physically Based Rendering for T:ANE

sumitsingh

PeanutsQR
I have been reading Trainz blog regarding a new game prepared to be launched in future with PBR Workflow.
I want to ask that is PBR is going to implemented in T:ANE also in future?
http://www.trainzportal.com/blog/view/developer-diary/behind-the-scenes-and-behind-the-scenery
:):)

trs18a.jpg
 
That page of the blog says "for the next Trainz release" which most likely means the next version of Trainz (whatever it is called) and probably not TANE SP3 (if a third service pack is ever released).

My opinion only.
 
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