(WIP) Metra Budd Bi-Level cars for trainz

Status
Not open for further replies.
That is great. Do you think they will have a custom cab?

Yep Custom cab like with the Metra Bi-Level (Check Pages 1-2) and Passenger interior too. I am finding a lot of info of interior, So i have started making the floor, wallls, ..... See this, yeah is empty but there is not much to do. now i only need to do seats and other details. Aah and please if someone knows where can i find a video or pic in that shows how are the rear and low level door opened please help me, hehe, i dont know how to do it.

interior1.png

interior2.png

cometviinterior1.png


Cheers
Ivan

PD I have got an idea and im going to do the High level doors as Normal doors that will open at station, And the Lower level doors will open with the Pantograph Command. So with this the High level doors will be functionally for electric lines. Starting opened and Closed with the Pantograph activated, and the Low level doors will work with Diesel Engines in the diesel lines (With low plattforms)
 
Last edited:
My lord! What amazing 3D masterpieces are being crafted here? I certainly could not run that due to the poly levels... a quality seal meaning you've done a great job!

Cheers,
Joshua
 
More work. There is not much to do. After making the Texture work i will make the AMT version (only change rear doors and other little things). Now to do -Bogeys-.
Front

cometvi11.png


Rear

cometvi12.png


Overall



Cheers

PD Joshua now the polycount is 26K. How much is much for you? I can do a version for Low level PCs.
 
Ivantr, those look amazing. Don't mean to be a gimmie pig but would you ever consider modifying your Metra Bi Levels to serve on the Metra Electric line? I think I can find some example pics if you do want to.
 
Oh yes my forgotted Bi levels. I havnt touched they (both cabcar and coach). Cause i want to see if i can bring to they a metalic effect with the trainz ambient, enviromental and other textures and effects. Yes this is his Thread, i will post pics soon

@SouthwestinAZ1 Metra electric equipment is planned, but first i need to texture and export the bilevel to see if all is correct. Now I only know how to export splines and simple objects. I still have to learn :D. But they are planed

PD I want to start a NEC route and i am searching info about the Catenary and the track. Does anyone know where can I find info about they. And what Height does have the NEC Catenary???

Cheers
 
Oh yes my forgotted Bi levels. I havnt touched they (both cabcar and coach). Cause i want to see if i can bring to they a metalic effect with the trainz ambient, enviromental and other textures and effects. Yes this is his Thread, i will post pics soon

Not sure if it can handle that at this point.
 
PD I want to start a NEC route and i am searching info about the Catenary and the track. Does anyone know where can I find info about they. And what Height does have the NEC Catenary???

Cheers

There are catenaries on the DLS under "Catenary PRR" as well as a number available on USLW. I believe they are all about the same height. As for track, remember that the inner tracks (esp. in the Philadelphia area, probably all the way to NY) have mostly concrete ties whereas the outer tracks may still have wood.

FYI, wridenour did a WAS-Baltimore 2.0 segment which you may be able to start off with. He was very generous with the licensing terms as long as you share it, so you don't need to seek out permission.
 
@SouthwestinAZ1 Metra electric equipment is planned, but first i need to texture and export the bilevel to see if all is correct. Now I only know how to export splines and simple objects. I still have to learn :D. But they are planed

Cheers
I can't imagine that there would be much to do beyond chop the back of the roof of the car off, flatten it, and add a cantenary, but that's coming from someone who can barely make a box in Gmax.
You just made me a very happy person :)
 
Status
Not open for further replies.
Back
Top