n3v_laurence
Moderator
We have a new set of Beta builds for you this weekend. Thank you to all those who have currently tested Trainz Plus and TRS22 Beta. We have a series of builds and some will have MPS Support.
*** These builds DO NOT have prebuilt shaders ***
This will cause the first start up of Trainz Plus to take significantly longer, as will the first viewing of any HD Terrain while the shaders are built on the first run. This is not a bug. Once the shaders have been built, it will no longer need to be rebuilt and Trainz will return to regular loading times.
As usual, we encourage you to try things out with a fresh install first and then work towards more extensive testing using your unique installed content.
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
Available Builds:
Trainz Store (PC Only):
Trainz Plus: 122060 to 122127
For Trainz Plus Beta via the Trainz Plus Beta Stream - Requires build 122060. This is a 62 MiB Patch.
Steam (Trainz Plus)
Steam PC Trainz Plus: 122137
Steam Mac Trainz Plus: 121971
For Steam Trainz Plus beta access, go to properties > Betas > Enter beta code “trainzplusbeta1” and click on Check Code. Then select trainzplusbeta from the dropdown listing to update. This is a 10.6GB Download.
Stream Users: Due to new Shader options, you will be prompted with a fresh Trainz Performance Configuration.
IMPORTANT: Default settings have shifted down, old Ultra is now High, and old High is now Medium
Change log from to 122066 to 122127
Key Features:
Effect Layers:
User Interface Changes:
Important Information:
Known Issues:
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
Please follow mps-general-chat on the Trainz discord for MPS Beta status
*** These builds DO NOT have prebuilt shaders ***
This will cause the first start up of Trainz Plus to take significantly longer, as will the first viewing of any HD Terrain while the shaders are built on the first run. This is not a bug. Once the shaders have been built, it will no longer need to be rebuilt and Trainz will return to regular loading times.
- Initial long load times
- Main Menu
- First Route loading
- First HD Baseboards viewed (these will appear white/transparent) for several minutes
As usual, we encourage you to try things out with a fresh install first and then work towards more extensive testing using your unique installed content.
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
Available Builds:
Trainz Store (PC Only):
Trainz Plus: 122060 to 122127
For Trainz Plus Beta via the Trainz Plus Beta Stream - Requires build 122060. This is a 62 MiB Patch.
Steam (Trainz Plus)
Steam PC Trainz Plus: 122137
Steam Mac Trainz Plus: 121971
For Steam Trainz Plus beta access, go to properties > Betas > Enter beta code “trainzplusbeta1” and click on Check Code. Then select trainzplusbeta from the dropdown listing to update. This is a 10.6GB Download.
Stream Users: Due to new Shader options, you will be prompted with a fresh Trainz Performance Configuration.
IMPORTANT: Default settings have shifted down, old Ultra is now High, and old High is now Medium
Change log from to 122066 to 122127
- Localisation fixes
- Paste and Undo Water Effect Layer fix
- Shadow Quality changes
- MPS Support for HD Terrain
Key Features:
- New HD Grid resolution
- New Shader Options, Basic, Standard & Extreme
- Basic is equivalent to old Standard
- Standard is equivalent to old Ultra
- New Update Route option
- Clutter Effect Layer Rework
- GPU Clutter
- New Color Tint Effect Layer
- New User Interfaces
- Water Effect Layers changes including options for water color
- 30km draw distance
- Tessellation ensuring detail up close, reduced detail in the distance
- Original textures used for mini-map/satellite view (No "Low LOD" textures)
- Maximum 16 textures per baseboard
- Minimum 0.125m Radius brush size
- No baseboard "walls" (extend your terrain indefinitely)
- Rotation and Scale options for HD Textures
- Scrapbook support should be good now (please report bugs with detailed steps)
- Lots of tweaks to parallax and displacement mapping
- "Add New Baseboard" option
- "Convert Existing Baseboard to..." option
- "Upgrade Route" option to automate conversion to HD
- Converts legacy water to water effect layer (all water will appear 5m below ground surface)
- Updates all baseboards to HD
- Checks for the 16 most used textures on each board and replaces other textures with nearby textures (Automatic Handling)
Effect Layers:
- Color Effect Layer type added (S20 & HD Terrain Only)
- Rework and improvement of Clutter Effects
- Implementation of GPU Clutter for smoother performance
- Water Effect Layers now support color changes
User Interface Changes:
- New Driver Properties Window
- New Driver Settings, Driver location, Player Assignment, Dispatch Status, Command status, Activity log
- Vehicle Properties Window updated with new properties as per Driver
- New Driver MiniMap (found in Driver Properties Window)
- New Driver Palette for S20
Important Information:
- HD Terrain is only editable in S20
- HD Terrain does not support seamless joins to legacy terrain (so we recommend converting the entire route)
- HD Terrain is not compatible with Legacy Water
- Converting from HD Terrain to 5m & 10m will cause some loss of detail
- Large Copy & Paste operations do not support HD detail
- Color Effect requires a minimum 5m radius
- Use Sensitivity % to adjust the rate of update when painting/terraforming
- New Detail windows and logs
- Asset naming (previously done via properties) has been moved to Info Palette
- No TurfFX for Mac
Known Issues:
- The current build has had some optimisation, however there are some known slow operations that will be addressed prior to official release.
- High resource usage on HD routes
- Assertion Errors are enabled for this build. Trainz will pause until Assertion Errors are closed. Users can select Continue and Ignore Errors. (Reporting when these occur with bugs will help with troubleshooting)
- DLC packages will report a failure to download precache data. Clicking retry will ignore the error and proceed to complete installation
- DLC Packages will report a precache assertion error during database rebuild. Select Continue and Ignore Errors
- MPS is unsupported for Steam Mac Build 121971
- Water Effect Layer does not work with color from skybox, but instead has its own color options, now allowing for different water colors for each individual Water Effect Layer
- Potential Deadlock when using Bulk Replace
- Driver Properties window not correctly updating
- Digholes appear significantly larger in HD for certain assets (WIP)
- A Moiré shadow effect on certain textures at mid range LODs when using High & Ultra Shadow settings
- Mac: Track Path Display can lead to a crash on exit
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
Please follow mps-general-chat on the Trainz discord for MPS Beta status
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