Trainz Update Announcement (SP6)

Hello to you all. I have a question about the newly Imposter System added into this SP6 patch. I found the low-res trees now generated by this Imposter thing (I use a lot of st_rmm trees) too dark in coloration. Is there a way to fix that? Thank you in advance.
 
So will we hear the developers' response regarding the patch or not?
@n3v_laurence may respond (but there is about a 12hr time difference between you and him) but N3V does not monitor these threads 24/7 (if at all). If you want to communicate with the developers then their Discord channel will be the best option.
 
@n3v_laurence may respond (but there is about a 12hr time difference between you and him) but N3V does not monitor these threads 24/7 (if at all). If you want to communicate with the developers then their Discord channel will be the best option.
No response in Discord either since yesterday.
Got a response on bug report, but it's rather a polite way to say "We don't give a f... Give more details" and so on.
 
No response in Discord either since yesterday.
Got a response on bug report, but it's rather a polite way to say "We don't give a f... Give more details" and so on.
How many staff do you think that N3V have on call to answer all user requests, complaints, questions, etc? They are a small "bare bones" operation.

When I put in a bug report I get an automated response to acknowledge that they have received it and it includes some advice on how to amend the report. An actual human created response can take several days, a week or even more. It has always been that way.
 
For now, I'm interested in the answer to the question of why the fps is low after the update, even on an empty tile, although this was not the case before the update
 
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