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Söylediklerine katılıyorum. Kendim oluşturduğum bir haritam vardı. Bozuldu ve çok fazla takılıyor. Nasıl düzeltebilirim?Güncellemeden beri aşırı gecikme ve takılmalar yaşıyorum, dün her şey yolundaydı. Ağaçlar artık kamerayı her hareket ettirdiğimde yükleniyor ve bu da gecikmenin artmasına neden oluyor. Kameranın arkasındaki manzarayı yükleme ayarı artık yok ve görüş mesafesinin bir önemi yok gibi görünüyor. Güncellemenin oyunu benim için oynanamaz hale getirmesi gerçekten hayal kırıklığı yarattı.
I fixed it by following HML's instructions in this thread. Going back to the old version fixed it.Söylediklerine katılıyorum. Kendim oluşturduğum bir haritam vardı. Bozuldu ve çok fazla takılıyor. Nasıl düzeltebilirim?
Same problem here with some routes being too laggy since the new update on SteamAfter updating the game, it became unplayable. The game freezes and lags a lot.
- 131958 Trainz Plus Steam (PC)
Launch Steam and download via Steam
I had a map I edited myself, and it was corrupted and stuck. Other maps were fine, but the last map I made was the latest update, and it was problematic. The map that was okay was a backup from a very old date, so my efforts would be wasted. I would have to spend a lot of time re-editing it to my liking, and this is very annoying.If you purchased the game from Steam, you can't revert to an older version (basically you are stuck with it).
As for the issues everyone else is having, I tried my Kansas route and it doesn't seem to be affected but I will keep an eye out on my other routes.
Cheers
Oyunu Steam'den satın aldıysanız, eski bir sürüme geri dönemezsiniz (temelde eski sürüme takılıp kalırsınız).
Herkesin yaşadığı sorunlara gelince, ben Kansas rotamı denedim ve etkilenmiş gibi görünmüyor ancak diğer rotalarıma da göz atacağım.
Şerefe
Downloaded and installed. Some assets labelled "Unknown Location" or "Third Party". On loading into Surveyor there was a noticeable number of "missing asset" cubes scattered around the layout - not all seemed to be related to those listed as missing. As per my usual practice, I deleted all missing assets.Take a look at <kuid2:214658:101010:1> Aylesbury to London Marylebone (Updated). Search for "sig 2aH LU LH 4m tall 52" pan around and see if you have any issues.
It depends upon the route. My small Gloucester Terminal route runs fine, but my very large route with a very large city runs very much the same as others have described, This is a route that had 20-26 fps over most of it, with some lower framerates in the built up parts in build 129343. In SP6, I was seeing 6.8 fps with buildings and trees popping up and track becoming chunks or the rails not drawing in at all leaving only ballast splines. It isn't only tracks, trees, and buildings. Roads and other splines are sometimes missing or sometimes draw in chunks and bits and pieces disappear as the camera is moved.I dunno why, but it is working fine for me after update.
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Yikes... Glad to know I'm not the only one.It depends upon the route. My small Gloucester Terminal route runs fine, but my very large route with a very large city runs very much the same as others have described, This is a route that had 20-26 fps over most of it, with some lower framerates in the built up parts in build 129343. In SP6, I was seeing 6.8 fps with buildings and trees popping up and track becoming chunks or the rails not drawing in at all leaving only ballast splines. It isn't only tracks, trees, and buildings. Roads and other splines are sometimes missing or sometimes draw in chunks and bits and pieces disappear as the camera is moved.
Same here. Maybe my routes are not as scenery intense, however I find it hard to see how I could add more trees and shrubs in my routes. All my rotes now use HD and settings are maxed out.Well, I'm seeing none of the issues that have been reported here. Everything is running as well as before.
Thanks for looking into it.Downloaded and installed. Some assets labelled "Unknown Location" or "Third Party". On loading into Surveyor there was a noticeable number of "missing asset" cubes scattered around the layout - not all seemed to be related to those listed as missing. As per my usual practice, I deleted all missing assets.
Yes, issues in rendering distant objects.
I did some experimenting with the following observations.
The end result, in both Surveyor and Driver, was the elimination of the rendering issues.
- Saving the Route (with a new name) upgraded it from build 4.5 to 5.6. Reloading the upgrade made a noticeable difference. Still not perfect.
- I noticed that the route contains a huge number of billboard trees including many tree splines. Perhaps the "(Updated)" in the route title indicates a very early origin?
- Deleted (via the Disable option in CM) all the tree splines. Another significant improvement in performance. Almost no rendering issues.
- I replaced (via the Bulk Replace option in Surveyor) as many of the billboard trees with their PlantFactory equivalents (or "close-enoughs") as I could - I didn't get them all because some of the billboard trees had no PF equivalents.
Now I know that this is not the solution for everyone but it does illustrate a point that posters have made over the years about the continued use of legacy assets (in this case billboard trees and tree splines) in the latest Trainz versions. They are clearly a drain on system performance.
In my own routes I have not seen any issues after the update.
Yes, it took me a while to figure out that after disabling assets in CM you have to, at the very least, exit the route and then reload it. Makes sense in hindsight.UPDATE: A complete restart and no route assets are showing having disabled them.
I had to do more than that - come out of Trainz and restart it from the launcher.Yes, it took me a while to figure out that after disabling assets in CM you have to, at the very least, exit the route and then reload it. Makes sense in hindsight.