My first issue with Trainz is the quality of the graphics.
Due to a need for a fresh reinstall guess what out of the box:
Also, I am going to voice something finally. Do not trust anyone regarding compensation for new content creation for new versions. Believe Me, you will find that even with signature contracts they will not uphold them. N3V also felt it was not in their ability or need to get involved yet N3V is distributing the unpaid per agreed contract assets. That my friends was ABSOLUTELY WRONG. I was in contact with even the CEO of N3V many times concerning this, with total disregard. This is the reason why I no longer provide content to the community, and I provided also a very fairly priced Payware SpeedTree Collection as well as Freeware SpeedTrees which was disrespected by many. I also find my assets to be rarely used, thus why put the time into the creation. I also find many people here are "Gimmie, Gimmie, Gimmie's" expecting top notch quality fr free. Well, just maybe I feel that the Quality Payware Engines need to be reduced in price significantly and these creators need not to just provide them as Payware or retired old freeware. The rumours that were discriminatory actions of RRMods are also infact true. I do not care if you agree, disagree, or want to voice your unwarranted and discriminatory voice in a forum where you have little respect for others. It is very easy to talk smack oon internet forums, and believe me the Karma will come back to you. RRMODS removed me from their team for many reasons, but this was the primary reason thus why I find little use for them these days or their content which is subpar. Only Joe has professionalism within the organization in my honest objective opinion.
By the way, the reason that I am the only one allowed to put SpeedTree Assets on the DLS is that I have possession of their license. I was warned not to ever state this by a fellow dishonest member, but I believe now the TRUTH SHOULD BE TOLD. No other SpeedTree Creator is allowed to do this as it violates N3V's License with IDV. These other providers are utilizing the EA Unreal SpeedTree SDK to the best of my knowledge, thus violating IDV and also selling in violation of IDV without the over $10,000 dollar license. I refuse to release my access to their license until I am fully paid per the contract as it was stated and agreed upon.
Payware is becoming absolutely absurd in pricing as well. I also find my assets to be rarely used, thus why put the time into the creation. I also find many people here are "Gimmie, Gimmie, Gimmie's" expecting top notch quality for free. Well, just maybe I feel that the Quality Payware Engines need to be reduced in price significantly and these creators need not to just provide them as Payware or retired old freeware. If these creators offerred quality new engines for free and their prices were well reasonable, I'd find the need to support them much more than I do now.
Due to a need for a fresh reinstall guess what out of the box:
- Horizontal Graphic Texture Shearing/Tearing
- Absurd SpeedTree Graphic/Tearing
- Compared to new games being released, the graphics look ancient.
- The game system check refuses to acknowledge the Nvidia Driver which I feel shortens the draw distance even more.
- This intelligent draw distance is crap, absolutely crap. Allow each individual to determine their own settings for best performance.
- Your game engine is ancient, and totally needs rebuilt from the ground floor up.
- If N3V is done creating service packs for TS2010, then combine them into one service pack. It takes hours to install them.
- The service pack installer is absolutely slow and should be able to rewrite the necessary files much much much faster.
- It is time for N3V to rethink this and find a means for any asset to be used in any version, forward or backwards. They claim there are reasons for this to be such, but reality is that this is purposely done.
- There are to many versions of this game platform. TS12 is by far the worst marketing scheme to date. Truthfully, it was a Route Pack with some minor game engine improvements. These game engine improvements should of been part of TS2010, plain and simple. The routes should of been made available as an Add-On Pack to TS2010.
- Absolutely clueless why the Multiplayer Patches provide a "Download All Feature", but “Heaven to Betsy” you can not put that into the non-multiplayer version. The Multiplayer "Download All" Feature is the most effective and efficient manner to download updates as it overcomes CMP Asset Version issues whereas you must do each manually in CMP Single Player if you are at Asset Version KUID2:**:**:2 and require Asset Version KUID2:**:**:4.
- N3V claims they gave it to TS2010 people for free, but the reality is that TS2010 Multiplayer is extremely inactive. TS12 Multiplayer seems to be the platform version of choice. TS2010 Multiplayer People are left out in the cold as a result. This is in conjunction with Issue 3, Subsection #2.
- I could go on about Multiplayer Subjects, but the horse has been beat dead and the bones have been pulverized already
- Even though I copied over the folders onto a backup drive after countless days of missing asset resolution and other things prior to the new install, all I can say is "Welcome Back". Broken Assets and missing assets galore when resolved prior to the back-up transfer.
- I just absolutely love CMP Import process times and among that the cpu resources it hogs. Recode CMP to allow a manual transfer of back-up folders to the new install folder directories with the ability to generate a new Database Repair. How simple is that? The installed assets do not require registry values so why can't you do this.
- Stop the Database Error Checking and this functionality should of been implemented in TS2010 SP4. Just love to play a game I then find I have no time to do so because of the nature of the game coding.
Also, I am going to voice something finally. Do not trust anyone regarding compensation for new content creation for new versions. Believe Me, you will find that even with signature contracts they will not uphold them. N3V also felt it was not in their ability or need to get involved yet N3V is distributing the unpaid per agreed contract assets. That my friends was ABSOLUTELY WRONG. I was in contact with even the CEO of N3V many times concerning this, with total disregard. This is the reason why I no longer provide content to the community, and I provided also a very fairly priced Payware SpeedTree Collection as well as Freeware SpeedTrees which was disrespected by many. I also find my assets to be rarely used, thus why put the time into the creation. I also find many people here are "Gimmie, Gimmie, Gimmie's" expecting top notch quality fr free. Well, just maybe I feel that the Quality Payware Engines need to be reduced in price significantly and these creators need not to just provide them as Payware or retired old freeware. The rumours that were discriminatory actions of RRMods are also infact true. I do not care if you agree, disagree, or want to voice your unwarranted and discriminatory voice in a forum where you have little respect for others. It is very easy to talk smack oon internet forums, and believe me the Karma will come back to you. RRMODS removed me from their team for many reasons, but this was the primary reason thus why I find little use for them these days or their content which is subpar. Only Joe has professionalism within the organization in my honest objective opinion.
By the way, the reason that I am the only one allowed to put SpeedTree Assets on the DLS is that I have possession of their license. I was warned not to ever state this by a fellow dishonest member, but I believe now the TRUTH SHOULD BE TOLD. No other SpeedTree Creator is allowed to do this as it violates N3V's License with IDV. These other providers are utilizing the EA Unreal SpeedTree SDK to the best of my knowledge, thus violating IDV and also selling in violation of IDV without the over $10,000 dollar license. I refuse to release my access to their license until I am fully paid per the contract as it was stated and agreed upon.
Payware is becoming absolutely absurd in pricing as well. I also find my assets to be rarely used, thus why put the time into the creation. I also find many people here are "Gimmie, Gimmie, Gimmie's" expecting top notch quality for free. Well, just maybe I feel that the Quality Payware Engines need to be reduced in price significantly and these creators need not to just provide them as Payware or retired old freeware. If these creators offerred quality new engines for free and their prices were well reasonable, I'd find the need to support them much more than I do now.
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