American_Connections
AC MonkeyWrench Models
Script
kuid <kuid2:213782:950:1>
category-class "AC"
category-region-0 "CH"
category-era-0 "1990s"
bogey <kuid:-10:149>
interior <kuid:-10:172>
fonts 1
engine 1
mass 20000
company "American_Connections"
origin "custom"
region "custom"
enginespec <kuid:-1:42004203>
enginesound <kuid:-1:42003002>
hornsound <kuid:523:100433>
description "Willys Pickup"
mesh-table {
default {
mesh "vehiclez_body/superadaptor5m.IM"
auto-create 1
effects {
vehicle {
kind "attachment"
default-mesh <kuid:69261:29079>
att "a.attach_090_ground"
}
}
}
}
trainz-build 2.4
kuid-table {
68787:25139
}
asset-filename "Drivable Willys Pickup"
username "Drivable Willys Pickup"
thumbnail
author ""
organisation ""
contact-email ""
contact-website "
"
license ""
kind "traincar"
This was a copy of scripting from a roadcar that works, even it is two feet off the ground (090), when I try to set these vehicles lower, they disappear. I finally found how to get one I make to show by adding it as a dispacher asset, but the vehicle itself still is not there, any ideas?Difference between "catigory-regon_0"
and "category-region-0" [spelling and _ or -]
tsgint
kuid <kuid2:213782:950:1>
category-class "AC"
category-region-0 "CH"
category-era-0 "1990s"
bogey <kuid:-10:149>
interior <kuid:-10:172>
fonts 1
engine 1
mass 20000
company "American_Connections"
origin "custom"
region "custom"
enginespec <kuid:-1:42004203>
enginesound <kuid:-1:42003002>
hornsound <kuid:523:100433>
description "Willys Pickup"
mesh-table {
default {
mesh "vehiclez_body/superadaptor5m.IM"
auto-create 1
effects {
vehicle {
kind "attachment"
default-mesh <kuid:69261:29079>
att "a.attach_090_ground"
}
}
}
}
trainz-build 2.4
kuid-table {
68787:25139
}
asset-filename "Drivable Willys Pickup"
username "Drivable Willys Pickup"
thumbnail
author ""
organisation ""
contact-email ""
contact-website "
"
license ""
kind "traincar"