leader2302
Member
While updating my route in TRS22 Platinum, I noticed that black triangles have started appearing on the sides of textured hills and slopes. See the screenshot below.
These are new hills and slopes that I am adding to the route. The textures I am using on the sides of the hills and slopes are "PBR Gravel 8 with Dirt-Seasonal" or "JEA Sea Sand 01". Each hill is painted with just one texture. No overlapping or mixing of textures. As you can see, strange black triangles show up at random on the sides of the hills and slopes.
To try to remove the black triangles, I tapped the tip of each triangle with the ground height tool in surveyor classic to slightly lower the terrain. This gets rid of the black triangles temporarily. I save the route with a new name and exit surveyor. When I reopen the new route in surveyor classic, the black triangles magically reappear. It's like trying to play "wack a mole".
Does anyone know what is causing this texture error? Any solution to this?
These are new hills and slopes that I am adding to the route. The textures I am using on the sides of the hills and slopes are "PBR Gravel 8 with Dirt-Seasonal" or "JEA Sea Sand 01". Each hill is painted with just one texture. No overlapping or mixing of textures. As you can see, strange black triangles show up at random on the sides of the hills and slopes.
To try to remove the black triangles, I tapped the tip of each triangle with the ground height tool in surveyor classic to slightly lower the terrain. This gets rid of the black triangles temporarily. I save the route with a new name and exit surveyor. When I reopen the new route in surveyor classic, the black triangles magically reappear. It's like trying to play "wack a mole".
Does anyone know what is causing this texture error? Any solution to this?
