MARSZ base Alpha 9 secion under construcion

I have been honored to receive a copy of Arraial's new Marsz Landscape and sample base so I thought I would post some screenshots. The sample fly around is very handy to have a look at the landscape and also some of the base set up.

I love the animated aircraft, they add a really great effect to the overall appearance of a working "Space" base on Marsz.

marszbase07.jpg


marszbase06.jpg


marszbase05.jpg


marszbase04.jpg


marszbase03.jpg


marszbase02.jpg


marszbase01.jpg



I am missing 2 dependencies though and I do not know how important they are;

50435:50113
50435:50163

Many thanks Arraial, this DEM layout is much appreciated.

Craig
:):):)
 
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Craig

Thanks Craig and Pedrin they have a script error in the maglev wagons because i setup rough the tiberium product but all the rest works fine.
Craig forgoth this dependencies not important this is only the demo start layout people must do the rest dont worry go to menu survey and erase miss dependencies no problem..they are the same you have but whit other number kuid
arraial:hehe::)
 
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landpad

Craig below the hawk is a land pad they have in fault equal at the front whit the eagle landed
Now you can modifies all expand, exploring and enjoy
arraial
 
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Thanks

Many thanks Pedrin the Landscape layout are already available in the dls they come whit some assets for marsz but you can search whit the Mars letters or arraial author name and you find much much more assets for make a aerial route and terrestrial in the marsz landscape.
arraial
 
Many thanks Pedrin the Landscape layout are already available in the dls they come whit some assets for marsz but you can search whit the Mars letters or arraial author name and you find much much more assets for make a aerial route and terrestrial in the marsz landscape.
arraial

;)thanks:D ;)
 
Well after some searching, I finally found a reasonable way down into the chasm or gully area. I will/have increased the land a little and a bit more is really need, but there are some great minerals down there to mine :hehe:

marsztransport01.jpg


marsztransport02.jpg


marsztransport03.jpg


I wanted to find something like this before constructing one of my bases on the higher ground level. There will only be one mine down the bottom, with some expansion going on. There will be a couple up top and a few base stations with a city area as well. They will need there city as they are the people are there for 10 years or more at a time (minimum contract :hehe:).

Craig
:):):)
 
Also, several assets, including your petrol ship, are showing a missing asset kuid 250530:1. It appears to be a corona.
Excellent work, BTW!
G'Day All, There are some missing assets:-

Petrol Ship cargo in SESIMBRA lisnave Portugal
Cargo ship in Rotterdam Berge Stahl
Unknown Location: <kuid:250530:1>

British Airways Ladder
British Airways - Boeing 747
Unknown Location: <kuid:45324:10110>This has now been found and we are ready for take off.
Any assistance to sort these out would be appreciated.
Regards
Barrie
 
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Thanks & missing dependencies

Hi thanks Craig..how do you do? ...hypothetical speaking the better minerals are in the bottom of the canyon (tiberium) a very hard mineral but very light in weight Mather.:hehe: (i have some information here in that region aircraft ships and trains are disappearing, maybe some aliens hidden base in that region, maybe its better have always a fighter hawk escorting the mining process here)but is no way to make the link tracks for trains at the top of the canyon whit the bottom of the canyon.,, then must have the main base upstairs - a cargo ship (linking the two bases ) and at the bottom of the canyon another small base station for trains eheheheh i think they do many work building the tracks in the bottom.. Craig you need a bulldozers in there working zone in the land planing the landscape ehehe good work craig.
p.s. hi craig i forgot this ...is possible in the dls have an invisible factory or a invisible mine giving minerals like a invisible station i dont know if they are but i start thinking in make one lather.
They are also a very good asset spline in the old mars project in dls to link some near buildings but dont forgot to activate the 2004/2006 boxes in download station first page - Moon base spline kuid2:210518:4002:1
83d76aae4de19e4939094edfa9ab99c7.jpg


Hi Barrie here they are the most common faulty dependencies in my assets enjoy

download dependencies for
Corona for cargo ships
cpv logo for some locos pt cp
flash coronas for boeing 747

http://www.megaupload.com/?d=5I1NS4U5

arraial
 
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New ideas for the future

Well i think we gonna need a heavy freighter eagle ship for connect the lower mines zones and tracks whit the upper bases and city's.
The idea is a eagle whit double vertical engines and capacity to transport the hopper wagons. A little like the transport Hawk they couple whit wagons and transport then to upper surface tracks lines .... thinking .....:);) arraial
1447f9f8bacbcf11b02362f84272f50a.jpg


dd564f261315188de99b2d537ec192e1.jpg


7aa7702aed7084503065101f8a7c48f3.jpg


a33f3ed8dec85b284ac2a62d41b85a25.jpg
 
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Hi thanks Craig..how do you do? ...hypothetical speaking the better minerals are in the bottom of the canyon (tiberium) a very hard mineral but very light in weight Mather.:hehe: (i have some information here in that region aircraft ships and trains are disappearing, maybe some aliens hidden base in that region, maybe its better have always a fighter hawk escorting the mining process here)but is no way to make the link tracks for trains at the top of the canyon whit the bottom of the canyon.,, then must have the main base upstairs - a cargo ship (linking the two bases ) and at the bottom of the canyon another small base station for trains eheheheh i think they do many work building the tracks in the bottom.. Craig you need a bulldozers in there working zone in the land planing the landscape ehehe good work craig.

p.s. hi craig i forgot this ...is possible in the dls have an invisible factory or a invisible mine giving minerals like a invisible station i dont know if they are but i start thinking in make one lather.


arraial
Hi Arraial,

I am doing fine thanks and will send you an email very soon.

There are 2 areas near the Eastern end of the DEM layout that have a reasonable way to get to the top of the Marsz surface. So that is where my construction teams are working. I plan on having Laser guns and cannons along the way, though Fighter Hawks are a good idea as well.

I just tried this and it will work. There are some pieces are rail track that are Industry Active, one is "Multiple Industry Basic (MIB)" (I think/hope). I connected the Maglev track to it and it turns into the same track. (It will do this will any track you use, even invisible track). You can then configure the MIB track to load/unload anything that is a "product". All you then need are the wagons to accept products and I will send you some information about this.

Your new freighter ships look awesome, they will be great to set up and save a lot of construction work. I am sick of the complaints from the construction teams when they are building tracks up the side of the canyons :hehe:

Craig
:):):)
 
I thought I would post a screenshot from a very old Mars layout that has some content that people maybe able to use. These items could cover a mining or Industrial area on Marsz Base Alpha, they come in parts so you can create anything you need.

allanmars.jpg


They are by "mrtrain" kuid 59906 or use the search for "Dome". Make sure you have selected all the choices if using the DLS manually and not through CM.

Craig
:):):)
 
Thanks

Email received and many thanks Craig , i m already work for the updates and go to make a wagon empty lather, i going fix this assets and update that, and i wait for your email when you have time no rush..i m already making and finishing the eagle transport cargo almost ready, the idea is to give more entertainment and work around, i know you can go to the lower terrain and whit bridges go to the top of the terrain but engineering speaking you pay much more at your work teams :hehe: . And i go to see the dome assets and the others many thanks Craig.
p.s. Put at the time at night and in environment surveyor change the sky to sky deep blue and look at the cargo hopper wagons.. you gonna like it.
arraial
 
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