MARSZ base Alpha 9 secion under construcion

Hi arraial,

Perfect!!! I love these cranes! High quality, as usual.
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Well tycoonk4 Im a little confused whit your English sorry but is not my native language, then... its grate if you have disposition on helping in this, wait only i finish this final items and put it in the dls and then we can start whit this, in the min-wile you continue collecting data please.
Update truck container transport. Texturing
arraial

Ok, I found a used equipment page from the manufacturer that has some mesurements.

http://www.mi-jack.com/used_travelift_rtg.html

http://www.mi-jack.com/used_translift_trtg.htm


Forgot about this- Your content is by far the best I have seen.
 
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thanks

Thanks to all people (Nzld, Bakaember and Tycoonk4) im glad you like it i hope your containers yard docks are more complete now, wait for the next items , Tayconk4 thanks for the links and i hope lather to make a crane whit 6 wheels for industry animated for trucks and for rolling stock trains.:)
arraial
 
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thks

Thanks Madtrainz14 for you post image here, i already see your route layout the PORT OF TILLAMOOK BAY RR and i must say is a very beautiful route and very well done congratulations.:)
arraial

 
20f Truck transport container

Hi people this time i gonna put in dls a transport truck 20f container, they have many models and i already see robot trucks whiteout driver but i think is to much automatic then i think whit driver is bather, is more humanized , this time is a static models they have one whit container and driver, and one whiteout driver and container. in the images below you gonna see the trucks whitout shodows on the ground because i forgot, but i go to implement that to.. this night and tomorrow are in the dls.
p.s. if you dont like the lights in the empty , stooped truck if you think is not realistic then is very simple, for people who dont know, go to CMP open the asset and in Scenery/mesh table/ default/efects remove the efects tree and no lights.
arraial
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Arraial, I love your little container trucks, they look great.

Thanks for all your work, its most appreciated.

Craig
:):):)

P.S. I have an email that TS12 is on the way ...... YIPPY :)
 
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Where do I find these little trucks?

Hi people this time i gonna put in dls a transport truck 20f container, they have many models and i already see robot trucks whiteout driver but i think is to much automatic then i think whit driver is bather, is more humanized , this time is a static models they have one whit container and driver, and one whiteout driver and container. in the images below you gonna see the trucks whitout shodows on the ground because i forgot, but i go to implement that to.. this night and tomorrow are in the dls.
p.s. if you dont like the lights in the empty , stooped truck if you think is not realistic then is very simple, for people who dont know, go to CMP open the asset and in Scenery/mesh table/ default/efects remove the efects tree and no lights.
arraial
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Hi Arriail These look good mate but I can't find those little container trucks
can you help me
chris
 
HI

Thanks Craig enjoy it.
HI Chris in the black pages of the dls the first page. C hears Chris i hope all fine there:):)
arraial
 
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New Project

Hi People i have news for you. I always want to make a industry Port for ships, i really start one many moths ago but i give up of then, Now i restart whit this project is not finish yet and i start then for use only for me, but i want to share this whit you puting then in the dls, but going to have some problems,.... first i use in this asset like you going to see in the images the ground textures from Ocemy, and i only go to upload this if they give me permitted for use it, (tomorrow i going to sent a email to obtain permitting)
if not then i cant upload then sorry, but you may ask....Why the Ocemy textures?? use others.... and i say, because is a very good textures and because my ship port is an extension of the Ocemy container yard.
Second all people should know here im not good whit scripting, then i use one coded from Auran (i even can open it) from basic container industry, and that's where come the problem i only can put in this asset, and already works a unique trigger loader. i have 4 attached tracks and many cranes and points for loading and in the back way for unload but no more triggers available in the basic script, whit 2,6km long well, its petty, the port container have only one location for loading containers, i let here a request for someone interested who have a good script whit more attached triggers for loading and unloading can post here or sent me a email, i can setup all but i cant mess whit scripts.
This project gonna have animated cranes from Usa Norfolk southern Loader cranes but are not ready yet.
All you see in the images like Warehouses tracks and the new cranes and the port itself are from the industry asset, of course the boats and cranes already in dls you must put this models itself.
arraial
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I wished I could give you one extra star for this thread from the four I gave you. but all I can say is very well done. Really.:)
 
321

Many thanks Jdella, Nzld and 321 but not all people think like you eheheh, if all going to like only the yellow color what going to happen whit the other colors??? ehehheeh. Many Thanks to Kassen1, its a beautiful container ship i have to ideas of making one of these, i have it already but im full of work whit this project and a payware loco for new Zealand and its very difficult make all at THE SAME time.:)
P.s. Kessen1 i forgot ist a very beautiful port to....


MY UPGRADING SHIPPING CONTAINER PORT. Many things to developed and ideas.
arraial
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update

Hi, the industry asset already have new things and have now 21k polys is not to much for a 2,6 km long x 2 km large. I have more ideas, you can see in my project plan. Of couse other ideas are welcome here. Thanks
arraial
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