Josh im very busy whit this payware model, i dont like Google Models is a head-hack whit inverted normals and multiple bad textures, you ask me for convert in 3ds several models i do, then i can do no more for you sorry.
arraial
Thanks Very Much Kennyw im happy for you are happy im glad you like the models (all i can do for Auran Trainz2010 i do it by this grate Game and for not falling in to the Oblivion some day i do it for the great people who makes trainz2010EE and for the great users who use him) and yes they are many more Russian Military material to put in the dls but lately im not having much time for that and yes maybe forward i make then as a product to, for flat cars its a good idea to, but military material from UK is hard to find i dont have much in my 3d archives im a collector of 3d models from 3 years right now and dont see many of this material excluding aircraft's stay fine and enjoy.
arraial
Well the model is finish but dont have crane animation or legs animation this is up whit the client now........ i think they gonna load the space shuttle ...i dont know yet...
This is the loco i think they gonna play visual speaking very well......
what this flat car can load??? allot of material....
This loco have almost 1 minute to start pushing in to 20 km /h this empty flat car..almost burn the engine eheheh
they have shadows in the ground to.
they have lights to illuminate the cargo well wee never know..
they have many versatility in the track curves all bogeys are independent and rotate all of then i mean they are double bogeys in one but the 4 pars of weals rotate independently ones of the others.
Ru - Crane Port dock depot container yard
This model was made to complement the great job of Ocemy yard containers, they dont have a Crane for loading ships then i make this whit a 3 minutes animation loading and unloading ships they have smoke from the top engine and lights and 6 containers for ambiance they pick up two different containers loading in the ships i hope you like tomorrow in the dls ( this is the most complex animation i already made).
arraial
Hi people, this is a small help for who put more then one Crane working for example, you have three Cranes, and you see all off then have the same movement at the same time, you do this,....
Clone the crane twice, let the original like they are, open the other two clone assets and go to CMP in Scenery/mesh-table/default/ animation-loop-speed and change the valor of 0.8 to 0.9, go tho the other clone asset do the same but change the valor 0.8 to 0.7 and thats it, when passing 1 minute in the game you gonna see all the same crane have the animations in different positions putting more realism in to the scenery.