GMax and 3DSMax (And any other modeling program) screenies/renders

Done the caboose. Just needs textures. Not sure what railroads though. Starfoxfan11 suggested B&O. What do you all think?


B&O didn't really have any caboose that would match that 100%
as far as fictional schemes that the B&O may have had, this is as close as it would have been.
http://home.frognet.net/~mcfadden/wd8rif/img/bo_c3.jpg
Granted that is a wooden caboose, if you wanted to do B&O it'd really depend on the era.

If I remember correctly your diagrams had the L&N on them,

This looks closer to what your model is.
http://4.bp.blogspot.com/-D_CVKYlMMCs/T7ArAHvYHUI/AAAAAAAAFhc/n8WC3kKZ7QE/s1600/IMG_5577.JPG

And even though this is a model, BrassTrains makes their models 100% based on the real thing, so this is what you made
http://www.brasstrains.com/images/products/039786/DSC05946.jpg

-Taylor.
 
45b0873c750658847c481afa5a619edc.png


1d972a0cfab6004f3e5a3204c4fda1fd.jpg


It may not be a real caboose the Burlington Route had but this was built from the diagram of a Monon Caboose.
 
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Dagnammit! I knew it was one of those. Seriously excited though I've been waiting for some good quality Tasmainian stuff since I started in 2001 and the only thing that really came close was the M and MA released years ago
 
It's the frame to a 2-8-2 USRA Heavy Mikado. More for practice than anything, but who knows? Still trying to carve out a niche of my own after dabbling all over the place.
 
What the heck...is that thing from some sort of horror-themed Thomas spin-off?!
You clearly have content creation skills, but for god's sake apply them to something real!
 
Zelda, I do have to ask. 1. Did you get the original creators permission to use it outside of sketchup. 2. Why are all your projects something cant really be used for realistic railroading? I could see you having great talent with Blender but thats all Im wondering. Also. Logybear, let me be with my projects. I require no help with them. Thanks.
 
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You clearly have content creation skills
I could see you having great talent with Blender
No offence, but I think you are both wrong: He learned how to get something out of Sketchup warehouse into Blender. That is not creation skills, that is copying skill or "download and using a converter" skills; the meshes are made by others and my guess is so is the skin.
If he makes something like that from scratch, THAN he has creation skills or talent.
 
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