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Hello guys ! )
Nice creations you are doing all.
Since some months, I've worked on an electric locomotive, the CC-6500 series, of the French railways.
the service of that machine started between 60ies and 70ies and it towed some prestigious french trains of that time, like the Mistral, the Capitole, at 200 km/h. That machine was even used to tow heavy goods trains, due to its powerful motorisation (5900 kW, app. 8000 HP). The design of that machine was drawn by Paul Arzens, a french designer.
These machines used an old traction system, with shunt and rheostats system. To use these machines, drivers had to know them perfectly to prevent problems of catenary breaking and things like that. Like some old drivers said, it was a good material for learning.
In 2007, due to the lost of the "freight monopoly" by the french railways, these machines were scrapped, except 3 or 4 that were conserved by associations, who sometimes, make a ride with it.
As you can see, I've assembled all the parts, (bogeys, and pantographs)
to see the result. For the moment, I haven't finished, with school and all that, I'm occupied ))
I work on two 3d programmes : sketch up, for the modelling, and 3ds Max for texturing, helpers placement and animation and exporting on the game.
Hope you'll like it )
Hello,
This is the 1st model I have ever created in blender. I did a small tutorial on how to make a car and got bored so started making this wagon. Its based of the
'Port Douglas Tramway' general open wagon used for transporting bagged to the jetty at Port Douglas. Does someone want to help me finish this model? I am struggling to find how to the the texturing and assistance animating the wheel set to rotate would be great also, if its a 4 wheeled wagon should a make the bogies one bogie?
Thanks,
That is a good impression of a gimme pig, mate.(which is someone who constantly asks for stuff, like: OMG u shud give me dat paywar locometoive 4 free cuz I download ur freewor a alot and if not some1 NEEDS to mak it 4 me cuz i rally want it and itz awesoome.)
That is a good impression of a gimme pig, mate.
Anyway, no, the climax is not on the DLS. It is on Trainz Forge.
Just another Blender project. Based loosely off of Walther's cornerstone's Prairie Co-Op. How does it look?