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I was going to test it out. But finding out that they took out Combat. Mode means I am going to stay away for now. It would be nice if built-into CM was a tool to automatically fix faulty content. Or hopefully when Multi is released that it can be a stand-alone or add-on.
hert:wave:
Two points
- it's a beta.
- install a seperate TS2010 for multiplayer
You can only use built-in content and two routes anyway, so why would you want to risk messing up your custom installation?
Why should I install a separate version of TRS 2010? Why do I have to do other people´s work? Why does my HD need to have 2 versions of TRS 2010? It´s not my fault if Auran is becoming a constant failure, we told them and they just didn´t listened to us.
Btw, alright, it´s a beta version. But what´s the point of erasing compatibility mode and scenario mode in SINGLE PLAYER. I quite understand MULTIPLAYER, but SINGLE PLAYER?
Dude, seriously c´mon.
AURAN|N3V, stop prettending that you´re deaf and listen the people what they want, no what you want! It´s an advice from most of us.
Hello? anybody there? It's a beta...Why should I install a separate version of TRS 2010? Why do I have to do other people´s work? Why does my HD need to have 2 versions of TRS 2010?
Ah, you figured it out yourself.Btw, alright, it´s a beta version. But what´s the point of erasing compatibility mode and scenario mode in SINGLE PLAYER. I quite understand MULTIPLAYER, but SINGLE PLAYER?
You said you wanted multi-player, you didn't define how it should be implemented. There's no pleasing some people (as somebody said to the ex-leper)AURAN|N3V, stop prettending that you´re deaf and listen the people what they want, no what you want! It´s an advice from most of us.
Why should I install a separate version of TRS 2010? Why do I have to do other people´s work? Why does my HD need to have 2 versions of TRS 2010? It´s not my fault if Auran is becoming a constant failure, we told them and they just didn´t listened to us.
Btw, alright, it´s a beta version. But what´s the point of erasing compatibility mode and scenario mode in SINGLE PLAYER. I quite understand MULTIPLAYER, but SINGLE PLAYER?
Dude, seriously c´mon.
AURAN|N3V, stop prettending that you´re deaf and listen the people what they want, no what you want! It´s an advice from most of us.
Hello? anybody there? It's a beta...
Ah, you figured it out yourself.
You said you wanted multi-player, you didn't define how it should be implemented. There's no pleasing some people (as somebody said to the ex-leper)
Paul
Apparently they decided not to implement it, tough. Life's like that.What did I want? Third party assets being able to be used, especially for private servers. There are some things that I wanted to do with personal reskins that I would only release to a few of my friends. (Mainly my shortlines that I wouldn't want on the DLS)
Third party assets being able to be used, especially for private servers.
Apparently they decided not to implement it, tough. Life's like that.
Paul
No, businesses exist to make money. In order to satisfy the last 20% of the customers they would have to put in 80% more effort. Or, put another way they can satisfy 80% of the customers with only 20% of the effort. It's called the Pareto principle, you should read up on it (this is also the reason why a lot more screenshots of projects get posted than finished models, that last 20% is the killer).Yeah, but businesses are not supposed to be like that. They are supposed to be catering to their existing customers, while at the same time attracting new ones.
Yeah, but businesses are not supposed to be like that. They are supposed to be catering to their existing customers, while at the same time attracting new ones. Auran is just trying to attract new ones, and be like Railworks, while constantly screwing over their existing customers. The ones who made the game good.
What did I want? Third party assets being able to be used, especially for private servers
You download them from the DLS. That would seem to be the easiest solution at this stage (and also allows Auran to concentrate on getting multi-player working properly without everything falling down because assets are missing).I'd also like to see this, but it does make things a little more complex. For example, how do you ensure everyone has all the items required for a map? How do you ensure everyone has the same version of those assets?