Who's Going to Multi-play?

The new little sign floating over switches indicating that the switch has been locked by an AI train is interesting.

In addition to the other comments, the lock does not specifically relate to the AI trains- any train can cause a junction to become locked.

chris
 
Unfortunately, the locks are one of the buggy aspects of the beta. I have discovered that at times, the switches will not unlock until you pull a long distance away from them.

I have also discovered, at times, that a switch will become locked, and never unlock. I actually got traped on a siding once because of it. Quite frustrating.
 
I played yesterday...
...and it was great so far.

Problem for me have been high and unstable latencies to the server (changing from ~300 to >3000).
Sometimes I had to quit the session and rejoin, because the latency was about 30 000 and everything was messed up.

There should be heavy improvements ;-)

Maybe there could be also kind of a server software, so not the session hosts connection is fully loaded :-p
 
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