Sorry for the slight rant but really at times route building in this game gets so frustrating.
Getting on really well with my Worcester based model railway layout, started testing and snagging the train movements. The layout has a couple of junctions involving diamond crossings so had set these up with interlocking towers (EIT's) to prevent collisions. Needless to say this proved less than successful. Both junctions simply locked up and refused to clear signals for train movements. Off to Plan B, remove the original interlocking arrangements and place/interlock invisible signals purely to protect the diamond. Nope. No joy, signals still not clearing when requested by approaching trains. Plan C. Remove all the interlocking and leave the diamonds unprotected, hope that my sequencing avoids potential collisions.
***N3V - High time you sorted out the game engine so the signalling system recognises complex trackwork such as diamond crossings without having to resort to fudges. MSTS had this capability in 2001 as has the DTG TS since the original Kuju Rail Simulator in 2007***
Plan D - Go off and play some Snowrunner/Mudrunner, take my mind off this very irritating game.
Getting on really well with my Worcester based model railway layout, started testing and snagging the train movements. The layout has a couple of junctions involving diamond crossings so had set these up with interlocking towers (EIT's) to prevent collisions. Needless to say this proved less than successful. Both junctions simply locked up and refused to clear signals for train movements. Off to Plan B, remove the original interlocking arrangements and place/interlock invisible signals purely to protect the diamond. Nope. No joy, signals still not clearing when requested by approaching trains. Plan C. Remove all the interlocking and leave the diamonds unprotected, hope that my sequencing avoids potential collisions.
***N3V - High time you sorted out the game engine so the signalling system recognises complex trackwork such as diamond crossings without having to resort to fudges. MSTS had this capability in 2001 as has the DTG TS since the original Kuju Rail Simulator in 2007***
Plan D - Go off and play some Snowrunner/Mudrunner, take my mind off this very irritating game.