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Less problem with vanishing Trees than most, however they vanish when dropping to desktop when in game and only reappear on restarting. Open GL works with out any issue regarding SpeedTrees.
GPU 2GB GTX680 driver 314.22 Win7 Pro x64
It took time to convince me to patch with SP1 and was finally ready.......but know reading this, I not convinced anymore. Too much Pofig's trees on my route. Rail4Peteyup speed trees all speed trees and its just not "one scene" its everywhere. Same problem here, never happened before sp1.
It took time to convince me to patch with SP1 and was finally ready.......but know reading this, I not convinced anymore. Too much Pofig's trees on my route. Rail4Pete
Good Morning All
For those who are seeing the speed trees disappear in-game, are you either minimizing Trainz (e.g. going back to the desktop), or are you running Trainz in a 'window' and then selecting another window (e.g. opening/viewing your internet browser whilst Trainz is running)?
Regards
Good Morning All
For those who are seeing the speed trees disappear in-game, are you either minimizing Trainz (e.g. going back to the desktop), or are you running Trainz in a 'window' and then selecting another window (e.g. opening/viewing your internet browser whilst Trainz is running)?
Regards
Yea same here. The trees disappeared and it took a exiting completely out of Trainz and going back in to make them repair. It cant be the too many instances because there was no problem before SP1.
same here, but mine is in TRS2010, not '12. And it's only the SpeedTrees and mcquirel's UltraTrees (or frankly UltraANYTHING) that can no longer be placed, moved or deleted. My trees don't ever disappear, however. I can see those I have added, but just cannot add new ones or adjust ones already there. When it happens is never consistent, only the fact that it WILL happen every time I open a route to edit.
Anybody have a large brown tree formed from the alpha-meshes run along with the trains when the Speedtrees disappear.
Harold
Yes, bnsf colours, or a blue tinge for csx or conrail.
If you have that go down the consist and keep changing view/angle, eventually you'll find a rotating speed tree spinning off a bogey.
I sent some screenshots in to zec this afternoon. I'd post here for you but not a clue how to.
This is a good one. I haven't seen it yet. It sounds like the trees have taken on a life form of their own. Could these be considered tumbleweeds?
John
This is a good one. I haven't seen it yet. It sounds like the trees have taken on a life form of their own. Could these be considered tumbleweeds?
John