In addition to the jellyfish guts, many if not most PBR textures are over-sized, don't scale well and become more like carpet when used to fill large areas.
Because of this, I turned down shader quality to Basic. This turns off the 3d component in PBR textures and allows them to behave with 2d textures when I have used them for various things such as rocks, sand, and farmland. The other benefit is running with basic shader quality is there's a bit of performance increase and lower temperatures due to less work for the video card.