n3v_laurence
Moderator
Hello Everyone,
This build has a a few improvements added around Dispatch Manager and Passenger Line, based on feedback from an earlier build. Dispatch Manager now has an option to list Passenger Lines and now has two new columns, Loco and Product.
Passenger Lines now can show a Trackpath and be assigned its own colour when selected in Passenger Line Window.
In addition to several other minor tweaks and fixes, there's a fix for the random junk data being added to route & session saves. Please mention it here if you continue to encounter it. There is also a known issue with assets sometimes rendering below the ground, and is currently being investigated, no need to bug it - but if you do encounter it, please comment here and mention if the route is HDT or not, and what type of asset/s were rendered below ground (may require toggling on transparency F9).
Key Features:
Change Log: (132833 to 133110)
Known Issues:
Change Log: (132513 to 132833)
Change Log: (132284 to 132513)
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
INSTALLING & PATCHING:
For Trainz Plus Beta via the Trainz Plus Beta Stream
Trainz Store Only:
PC: Requires Trainz Plus 132833 (PC). This is a large patch 8.8 GiB for build 133110
Mac: There is no Mac update at this time
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
This build has a a few improvements added around Dispatch Manager and Passenger Line, based on feedback from an earlier build. Dispatch Manager now has an option to list Passenger Lines and now has two new columns, Loco and Product.
Passenger Lines now can show a Trackpath and be assigned its own colour when selected in Passenger Line Window.
In addition to several other minor tweaks and fixes, there's a fix for the random junk data being added to route & session saves. Please mention it here if you continue to encounter it. There is also a known issue with assets sometimes rendering below the ground, and is currently being investigated, no need to bug it - but if you do encounter it, please comment here and mention if the route is HDT or not, and what type of asset/s were rendered below ground (may require toggling on transparency F9).
Key Features:
- Passenger Support (TLR)
- Advanced Dispatch Settings
- Automatic Runaround Support
- Full Imposter Support
- S20 Bulk Replace options
- S20 Inspect Baseboard
- New Build version 5.7
Change Log: (132833 to 133110)
- Additional Information now accessible on Dispatch Manager
- Locomotive names
- Product
- New option Items (Passenger Lines)
- Focus on <Driver> (Listed under Status)
- Passenger Lines
- Track Path & Passenger Icon will show when selecting Passenger Line from Passenger Line Window
- Colour option for Track Path can be configured for Passenger Line
- S20 UI Improvements
- Increase score for distance for nearby Passenger Lines
- Save games now list as Save Game type in Content Manager
- [Fix] Crash for 'Show Industry' when using unknown commodity
- [Fix] Drag & Drop to Content Manager inconsistency
- [Fix] Highly reflective clutter
- [Fix] Undo track height changing trackside assets height
- [Fix] Merge Route being significantly bigger & junk data randomly occurring in route & session saves
Known Issues:
- This build lacks precache shaders. Stuttering and small freezes during first loads of routes is to be expected as well as longer initial load times. 'Compiling Shaders' can be seen top of the screen during initial runs and slow performance is to be expected during this process. This process is slower in this build and may take longer than expected
- Assertion Errors are enabled for this build. Trainz will pause until Assertion Errors are closed. Users can select Continue and Ignore Errors. (Reporting when these occur with bugs will help with troubleshooting)
- MPS is not supported for this build
- Some rotation of Imposters may appear slow
- TurfFX is disabled for pre-release builds
- Passenger Lines can not be assigned platforms
- Assets may randomly render below ground
- Terrain edits updating slowly in Surveyor
- Mix of metric and imperial values used with Dispatch Manager & Passenger Lines
- Missing $stringnames for non-English localisation
Change Log: (132513 to 132833)
- [Fix] Stall when enabling generating lines
- [Fix] Failure to Assign Task on first attempt for Passenger Lines
- [Fix] Driver commands not correctly refreshing
- [Fix] PF trees placed with incorrect rotation
- [Fix] Large transparency shift with imposters for foliage assets
- [Fix] Improvement to Imposters for non-foliage assets
- [Fix] Undo of a Junction creation causing offset of other trackside assets
- [Fix] Filter and Asset Palette bugs
- [Fix] Blue texture after bulk replace on HD Terrain
- [Fix] Several Inspect Baseboard bugs (incorrect texture % usage, delete textures when multiple versions used, undo after several texture deletes)
- [Fix] A route specific case which had constantly increasing path searches
- Added entries to Activity Logs for failed dispatch message (Assign Tasks)
- New TLR banners
Change Log: (132284 to 132513)
- New Window: Advanced Living Railroad Settings
- (Global) Dispatch Status, Train Return Tasks, Automatic Run Around, Automatic Driver Spawning, Stuck AI Cooldown Timer, Stuck AI Restarting Attempts
- (Freight) Automatic Freight Dispatch, Maximum Delivery Distance, Minimum Time Until Empty, Queue Full Percentage
- (Passengers) Automatic Passenger Dispatch, Automatic Line Generation, Minimum Line Length, Maximum Line Length, Minimum Station Distance, Maximum Station Distance, Allow Mid-Line Start
- Passenger Stations filter added to Dispatch Manager
- Dispatch Manager will now display passenger stations
- New Window: Passenger Lines List
- Lines are given a scoring which help determine which lines are 'good'
- New options:
- Rename Line
- Edit Line
- Clone Line
- Disable Line
- Import Lines from Session Rules
- Passenger Lines can be assigned to Automatic Scheduler or to a driver directly
- Automatic Runaround Support (Enabled by default)
- S20 Bulk Replace options: Everywhere in the Route, In Current Baseboard, In Selection
- Inspect Baseboard added to Marquee contextual menu
- Options added for the listed textures
- Copy
- Replace Texture with Selected Asset
- Delete Texture from Baseboard
- Focus in world
- Select in World
- Select in Assets Palette
- List Assets in new window
- Refresh
- Options added for the listed textures
- New Window: Validate Route Data - This replaces Delete Missing Assets & Compact Route
- Delete Missing Ground Textures (Default Enabled)
- Delete Missing Splines (Default Enabled)
- Delete Missing Objects (Default Enabled)
- Delete Invalid Track Objects (Default Enabled)
- Validate Layer for Track Objects (Default Enabled)
- Delete Overly Long Splines (Default Enabled)
- Recalculate Splines (Default Disabled)
- Rebuild Named Object Tables (Default Enabled)
- Validate World ID Polarity (Default Warn Only)
- Compact World IDs (Default Disabled)
- [Fix] Imposters correctly render with screenshots
- [Fix] Junction Leaver offset when adjusting position using the Info Palette
- Assets will show current seasonal version on Asset Palette
- All compatible scenery will now render using the Imposter System
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
INSTALLING & PATCHING:
For Trainz Plus Beta via the Trainz Plus Beta Stream
Trainz Store Only:
PC: Requires Trainz Plus 132833 (PC). This is a large patch 8.8 GiB for build 133110
Mac: There is no Mac update at this time
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
Last edited: