n3v_laurence
Moderator
Hello Everyone,
We have a small update to address some of the issues with trackside assets as well as the cars on the road. There has been validation changes in the recent builds. Validation errors which were, in specific cases, sometimes hidden from output, should now show reliably for those cases. Please report any sudden faulty assets via the bug report https://n3vgames.typeform.com/to/xRdryu to be investigated.
Change log (127058 to 127161)
Where to find it:
Dispatch Manager can be located via Tools menu or opened via “Show Dispatch Manager” found under Driver properties, Dispatch Status
What you can do with it:
New Option: Claiming a Task (TLR)
In addition to the Dispatch Manager, there is a new vehicle queue editor with reworked UI, and a new Activity Journal.
Update: New Vehicle Queues Editor
Activity Journal Script API
How to try TLR Phase 2:
Key Features:
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
INSTALLING & PATCHING:
For Trainz Plus Beta via the Trainz Plus Beta Stream
Trainz Store Only:
PC: Requires Trainz Plus 127058 (PC). This is a small patch 24 MiB for build 127161
Mac: There is no Mac update at this time
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
Change log (126280 to 127058)
Known Issues:
We have a small update to address some of the issues with trackside assets as well as the cars on the road. There has been validation changes in the recent builds. Validation errors which were, in specific cases, sometimes hidden from output, should now show reliably for those cases. Please report any sudden faulty assets via the bug report https://n3vgames.typeform.com/to/xRdryu to be investigated.
Change log (127058 to 127161)
- Fix to trackside assets height after track adjustment
- Fix to cars having wrong orientation on road
- Fix to cars not disappearing when they reach road end
- Fix to Scrapbook paste HD to non HD texture overwrite
- Fix to Scrapbook paste forming ridges when pasted over baseboard edges
- Fix to Undo of HD edit low-res tile flagged as promoted
Where to find it:
Dispatch Manager can be located via Tools menu or opened via “Show Dispatch Manager” found under Driver properties, Dispatch Status
What you can do with it:
- Easy way to monitor all dispatch tasks and identify any issues
- List all Drivers and their dispatch status
- List all the industries and dispatch status
- List all Trains and the list can be broken up into rolling stock and powered trains, or both
- Find rolling stock for a product
- Find and claim a task to drive as the player
New Option: Claiming a Task (TLR)
- Claiming a task will behave differently depending on whether it’s an active task or not.
- If an active task, the current driver commands will be cleared, and the train will be brought to a stop. The train control mode will be switched to either DCC or Cab control, depending on the session/player default
- Tasks can be claimed via Dispatch Manager or via Driver Details, under Dispatch Status
In addition to the Dispatch Manager, there is a new vehicle queue editor with reworked UI, and a new Activity Journal.
Update: New Vehicle Queues Editor
- A new UI can now be found for vehicles. This replaces the old script and will resemble the interface used for Industry queues
- Accessed by CTRL + Right click on rolling stock in Driver or Edit Details in Surveyor
- Can add commodities directly
- New copy and paste feature to copy commodities to other rolling stock
Activity Journal Script API
- A more compressive logging system in order to track activity with dispatch and AI driving behaviour
How to try TLR Phase 2:
- Install the latest Trainz Plus Beta update (127058)
- Install "Coal Country (HDT)" (simc:1663)
- Drive "<kuid:661281:110131> Coal Country TLR Session"
- Feel free to watch the drivers carry out tasks or claim a task for yourself to perform
Key Features:
- Dispatch Manager
- New Vehicle Queue Editor
- Activity Journal Script API
- Access to Coal Country HDT
- New Build version 5.6
REMINDER:
** Please ensure you have a backup of your local data folder before using it with Trainz Plus Beta **
INSTALLING & PATCHING:
For Trainz Plus Beta via the Trainz Plus Beta Stream
Trainz Store Only:
PC: Requires Trainz Plus 127058 (PC). This is a small patch 24 MiB for build 127161
Mac: There is no Mac update at this time
Please report any bugs using this link: https://n3vgames.typeform.com/to/xRdryu
Change log (126280 to 127058)
- Dispatch Manager (new)
- Living Railroad Dispatch Disable/Enable option under Session Options (removed)
- Claim Task option (new)
- Vehicle Queues Editor (new)
- Activity Journal Script API (new)
- DirectX12 Beta option (returned)
- Validation change - validation errors were in specific cases, sometimes hidden from the output, and should now be shown reliably in those cases
- New Build 5.6
- Misc Bug fixes
Known Issues:
- Some users may have assets reported as faulty - validation errors were in specific cases hidden from output, and now should be reliably shown.
- This build lacks precache shaders. Stuttering and small freezes during first loads of routes is to be expected as well as longer initial load times. 'Compiling Shaders' can be seen top of the screen during initial runs and slow performance is to be expected during this process.
- Assertion Errors are enabled for this build. Trainz will pause until Assertion Errors are closed. Users can select Continue and Ignore Errors. (Reporting when these occur with bugs will help with troubleshooting)
- Distant objects may be rendered at off-angles, and may be slow to render
- Routes may load with incorrect height for trackside assets
- Trains may appear to vibrate horizontally at some locations
- TurfFX is not supported under DirectX12
- DirectX12 has known issues with AMD Graphic Cards.
- DirectX12 may lead to black flickering and bright spots
- DirectX12 may lead to loading & unloading stalls
- Content Packages Palette may report Main Menu Route & KSC 2 as faulty due to content changes
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