I think the key word here is Potential.
What we are getting is something that brings us closer to the sort of realism (in terms of looks) that we've wanted for years.
It will take support from the community in buying T:ANE to allow N3V to further squash bugs and add new features (and tools), and it will take content creators to deliver top quality assets to show off the system (but not over-using. Not every building will need bump-mapping, but grungy textures and good use of specular maps will add more realism).
From the videos I've seen, the procedural junctions, the lighting, the shadows, and the water alone make it looks so much better.
And from what I've heard from most people, the performance of loading in boards and assets is much smoother.
And the price is very good right now.
I could spend that in a couple of hours in the pub.
P.O.T.E.N.T.I.A.L
Smiley.
What we are getting is something that brings us closer to the sort of realism (in terms of looks) that we've wanted for years.
It will take support from the community in buying T:ANE to allow N3V to further squash bugs and add new features (and tools), and it will take content creators to deliver top quality assets to show off the system (but not over-using. Not every building will need bump-mapping, but grungy textures and good use of specular maps will add more realism).
From the videos I've seen, the procedural junctions, the lighting, the shadows, and the water alone make it looks so much better.
And from what I've heard from most people, the performance of loading in boards and assets is much smoother.
And the price is very good right now.
I could spend that in a couple of hours in the pub.
P.O.T.E.N.T.I.A.L
Smiley.