The right-mouse button should be used more prominently and can be eliminated from navigation. I have instinctively right-clicked to bring up contextual menus on objects and ended up with the compass instead. Perhaps with the interface changing as much as it has, this could be changed as well as this has many more advantages. In the olden days, we used the right-mouse-button to navigate around in S1.0. While this worked well in this modal-interface, the contextual menus in S2.0 play a bigger role and therefore the right-mouse-button navigation is obsolete in some respects.
What we need a navigation-mode with a separate cursor in addition to the tools we have now. In navigation mode, no objects can be selected, we can navigate around using the left-mouse-button. When we are editing the terrain, placing objects, and painting the surface, we can then right-mouse-click on objects, textures, etc. and bring up contextual menus for the specific actions associated with the asset. These contextual menus will mimic those that are associated with the different tools. The advantage of this is less mouse movement for adjustments, and mode changes, for example, we have selected a group of trees and we want to move them. Instead of switching from marquee to the free move tool, we instead right-click, and choose Move from the menu.
Under this menu is also Fine-adjustment, copy, delete and delete.
The navigation-only mode also has its advantages in that we can move about on a route without accidently selecting something and moving it with us. There are many times when we open a route for editing to explore it. In the old S1.0, this was the case until we selected a tool, perhaps to get an asset to see what it is, or to get height. Once this occurred, we were in full editing with the possibility of ruining something in the process. Sure, we would not save on exit, otherwise, we would have an unwanted clone in some cases, but this eliminates this automatically. In the past, I know I usually open a route for editing and choose get terrain height to avoid ruining something as I explore.
This doesn't imply that the separate tools aren't needed. There are many times when we need to do things while building or editing a session and having the separate tools allows us to do that quickly, besides, some people may prefer to work using that method anyway, so allowing that option is possible. In fact, those that want to work that way, could have the option of using the "standard" S2.0 mode versus the new method, whatever this would be called.