PortLineParker
UK Route Builder
Evening all,
I've been pottering around my current WIP and have noticed a couple of things (both of which are in the picture below), and I wondered if anybody else had experience similar issues? It happened around the time that I upgraded to SP3 (which I love by the way) but I don't know if it's a direct issue. If anyone has any insight that would be most helpful.
1) The hedge on the left of the screen is almost transparent, until you're right on top of it and then it goes back to its normal state. Before SP3 this never happened, whereas now it looks like I have ghost hedges along my entire route. The hedge is 'Hedgerow' by ocemy, built into TS12 and TANE and, prior to a recent update, was called '(TS12) hedgerow'.
2) The third rail between the two tracks only loads so far - that is, before SP3 the 3rd rail strected into the distance alongside the track, whereas now only the first 10 metres or so ahead of the engine are displayed, before the next 10 or so shows. This somewhat breaks the immersion and looks like someone is laying it out in front of me! (Remind you of the Wrong Trousers anyone?)
While this is taken in Surveyor, it's exactly the same in Driver.
Cheers,
PLP
EDIT: Managed to solve the 3rd rail, for some reason override draw distance cap had been unchecked. The hedges are still ghosts of their former selves though?
I've been pottering around my current WIP and have noticed a couple of things (both of which are in the picture below), and I wondered if anybody else had experience similar issues? It happened around the time that I upgraded to SP3 (which I love by the way) but I don't know if it's a direct issue. If anyone has any insight that would be most helpful.
1) The hedge on the left of the screen is almost transparent, until you're right on top of it and then it goes back to its normal state. Before SP3 this never happened, whereas now it looks like I have ghost hedges along my entire route. The hedge is 'Hedgerow' by ocemy, built into TS12 and TANE and, prior to a recent update, was called '(TS12) hedgerow'.
2) The third rail between the two tracks only loads so far - that is, before SP3 the 3rd rail strected into the distance alongside the track, whereas now only the first 10 metres or so ahead of the engine are displayed, before the next 10 or so shows. This somewhat breaks the immersion and looks like someone is laying it out in front of me! (Remind you of the Wrong Trousers anyone?)
While this is taken in Surveyor, it's exactly the same in Driver.
Cheers,
PLP
EDIT: Managed to solve the 3rd rail, for some reason override draw distance cap had been unchecked. The hedges are still ghosts of their former selves though?
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