Railworks 2 - Any good?

do you own RW
Yes I've had every version since RailSim was released.




I work on the railways for a living the train handling physics in TRS2009/2010 come no where near the word realistic, Railworks may not be bang on with the physics but they are a dam site better than the physics in trainz will every be
Really? I've worked for the the railroad here in the states for most of my adult life including train service (engineer and conductor).


I don't know about the European equipment in RailWorks but without a doubt there's no way making a brake application with any of the North American equipment in RW comes close to being as realistic as it is with the “Cab” mode in TRS2009/TS2010.
 
personally i dont use the US stuff in Railworks. Iv been at the controls of class 37's,47's,57's,50's,60's,66's ect iv even had the chance to drive steam on the main line at speeds of up to 80 mph. i dont like the train physics in trainz because in my opinion they are missing that something. railworks on the other hand if you could feel the engine working i could almost believe that i was still at work. if you dont like them fine we all have our own opinion, in my first post i was simply stating which of the to i would use depending on what mood im in as i said in my first post
if i want to build a narrow gauge route i would use trainz because there is more narrow gauge content for it, but if i was in the mood to build a standard gauge route i would use RW

sir_plewsy
 
i dont like the train physics in trainz because in my opinion they are missing that something. railworks on the other hand if you could feel the engine working i could almost believe that i was still at work. if you dont like them fine we all have our own opinion,
Actually it's not just my opinion, there is a lot missing in RailWorks as far as train handling physics are concerned to say the least.

If you make a brake pipe reduction in TRS2009/TS2010 in “Cab” mode you see that just like in the real world the independent brake cylinder pressure comes up (which you can also bail off with Trainz), and the amp meter acts like it should along with a realistic braking feel. Even just coming out on the throttle in TRS2009/TS2010 is better than what I've seen in RW. Try to do the same thing with the North American equipment in RailWorks and see what you get, lol.

Obviously it's not perfect but compared to the toy train physics in RailWorks the cab mode in Trainz is a lot more realistic.
 
I also own RailSlop & RailWaste and the physics are dismal.

I don't know what you do on the railway, but i am suprised you think RW is anything like reality.

Even MSTS did a better job.

IKB.
 
I don't know what you do on the railway, but i am suprised you think RW is anything like reality.

I Drive freight trains for a living. RW's is a hole lot better than trains will every be even with its bugs which RS.com are slowly fixing compared to trainz which has bugs that Auran haven't even bothered to start fixing....

Even MSTS did a better job
.

MSTS....your kidding right....when it came out it was good but now.......RW's is better in soooo many ways mate

sir_plewsy
 
I Drive freight trains for a living. RW's is a hole lot better than trains will every be even with its bugs which RS.com are slowly fixing compared to trainz which has bugs that Auran haven't even bothered to start fixing....

.

MSTS....your kidding right....when it came out it was good but now.......RW's is better in soooo many ways mate

sir_plewsy

With the eloquence and clarity of your argument, who am i to disagree. :eek:

IKB.
 
Some of the RW physics may be passable for example the HST acceleration, which compares well with what was in Simudrive many years ago. However most of it is very arcade orientated, not much better than TRS DCC mode.

e.g. Class 37 hauling 8 Mark Ones on the level unable to get over 69 MPH. Even de-rated the top speed was 80 MPH (from 90 MPH originally). The Class 166 physics are laughable, speed tops out and stays constant in each notch regardless of gradient. The identical physics were used for the Class 158 which ruined an otherwise fine and flexible piece of rolling stock.

Kuju/RSC have stuck with the ridiculous % system for applying both power and brake. While some UK diesels had a notchless power handle this is not true of US/European stuff or some later motive power. Braking should be apply/lap/release or stepped via individual keypresses not constantly moving through % values. The Auran use of lapped brakes may not be prototypically correct for all traction but it is closer to the real railway systems than RSC's interpretation.
 
funny enough you would be lucky to get 50mph out of some of the 37's iv driven and that's light engine:eek:

sir_plewsy

Nope never had a problem with any 37 going over 50 mph and especially light engine . The loco rode better over 50mph but 75 was a bit of a toe curler when trying to stop with the straight air brake !!

They could take a while to get up to 60 with any load over 400 ton's , with the fire bells ringing in the summer after more than 30 minutes under full load but they'd get there eventually ;)

The failworks payware 86 is the best , Give it the first notch on the controller and it's almost straight into the red and lurches forward complete with train at an alarming rate !! If the real thing did that it would rip the drawbar out on the first vehicle and injured passengers would of been a daily occurrence !!
 
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Yes I wouldn't like o shunt with the RW Class 86, though I guess at least they had a stab at implementing the tap changer.
 
To be fair, I just tried the DRB 86 (Don't have WCML, too pricey), which I suspect they copied their 86 from, and it's first tap is a huge jump too, light engine it pretty much jumped immediately to about 15mph, and the current meter went to about 75% in the yellow zone.

So I'm guessing you can't really blame RSc from it, since they probably just modified the key mappings on DRB's tap changer (albeit apparently breaking the down-change position in the process) and used it as-is. Of course, one could make a point that RSc is selling a commercial product and 'quality assurance' should have discovered that the initial tap setting is too high and adjusted it accordingly, but then, if they had a QA process, I'd have expected the HST brakes to work too.
 
Nope never had a problem with any 37 going over 50 mph and especially light engine .

i suppose i should have said that these 37's were off to scrap....and were well and truly knackered.

sir_plewsy
 
re Railworks 2

Howdy ho.

I hear Railworks 2 has been released (which is apparently a big update to 1 and free to previous purchasers.. also its half price on Steam right now, so a chance to get it cheaper)

Is Railworks worth getting? especially at 15.99, the graphics look nice, it just seems to feel a bit more real in its textures and appearence, but other than that does it have any use?

Thoughts, opinions and so on!

David[/quote
____________________________________________________________

Hi David, Just been trying out Railworks 2 , my heart still belongs to Auran BUT they had better watch out I started with trainz 2004 and now on 2010EE, my graphics card is nothing special a Nvidia 7600 gtx , I'm running Windows XP professional, the graphics on Railworks 2 are nothing short of beautiful, I've got all the graphics settings up as high as possible and the program runs without any stuttering whatsoever, I've only had it for two days so I can't give you a true opinion of what it's like until you get used to creating my own layout, on first inspection it does not look as easy as Auran when all you need to do is select an object and paste, looks like it's going to be very steep learning curve. At this stage I don't even know whether or not you can change the weather, the time of day or the roughness of the water, all I can say at the moment is that it looks very impressive whether it has the flexibility of Auran or not and whether or not there is such a thing as a download station for Railworks I don't know yet, anyway I hope this is of help to you in deciding whether to try it out or not, Auran had the same quality graphics as this then I think Tranz (AURAN ) would be a worldwide success.
Regards John ( stockline) you
 
Two Days Later-----------re Railworks 2

Two days later I'll be one of those who sticks with TRANZ ,
yes the graphics are beautiful IN Railworks 2 , but working in their equivalent of surveyor mode was nothing but a frustrating nightmare, the manual wasn't much good either far too complicated for my 64-year-old brain.
As I've said before if Auran could have graphics as good as Railworks 2 then it would be an all round winner.
Other than that building your own layout in Railworks 2 seems far too complicated for my little brain so I'm going to put it back in the cupboard and stick with Tranz 2010 EE, and maybe dig out my old Tranz 2004 just for nostalgia sakes.
My advice is if you have a friend who has purchased Railworks 2 get them to let you play around with it for a couple of days and I feel if like me you have spent the last five years or so building your own world in Tranz using surveyor you will stick with the devil you know good old tranz and all its faults over the years.
Regards John aka ( stockline )

P.S and other good thing about Auran Tranz is the forum we have, over the years many kind people have helped me out through the forum .
 
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Two days later I'll be one of those who sticks with TRANZ ,
yes the graphics are beautiful IN Railworks 2 , but working in their equivalent of surveyor mode was nothing but a frustrating nightmare, the manual wasn't much good either far too complicated for my 64-year-old brain.

I suspect that's the Kuju mindset working through (known as Kujuthink as opposed to Kujunk!). Don't forget this thing was designed by the same guys who thought tangent angles were the best means of inputting gradients to MSTS. The whole thing (IMHO) was conceived at least at the outset with one eye on the payware power users, who they were going to licence use of the tools to for £1000 per addon.

The world editor remains one area that has pretty much been untouched since Rail Simulator days, apart from putting in the ability to lay parallel track sections (now that *would* be nice in Surveyor). They also nerfed the font display with the RW2 update such that it's just about unreadable. I persevered up until a couple of days ago but the eyestrain is just too much and I've switched back to my TRS route until they fix it, allegedly on the next update in December.
 
You have said it stockline regarding the building aspects of Railworks and Trainz - the very steep learning curve needed for RW! Th's fine for those of that bent but for the vast majority of us here I have always contended that we are not so technically inspired to want to be some lesser form of Einsteins to build our dreams. Happy for the techy folk to have their bit but for the great legion of the rest of us who make it worthwhile the relative simplicity of building in trainz is, well, A1.
 
Hi David, Just been trying out Railworks 2 , my heart still belongs to Auran BUT they had better watch out. I started with trainz 2004 and now on 2010EE, my graphics card is nothing special a Nvidia 7600 gtx , I'm running Windows XP professional, the graphics on Railworks 2 are nothing short of beautiful, I've got all the graphics settings up as high as possible and the program runs without any stuttering whatsoever, I've only had it for two days so I can't give you a true opinion of what it's like until you get used to creating my own layout, on first inspection it does not look as easy as Auran when all you need to do is select an object and paste, looks like it's going to be very steep learning curve. At this stage I don't even know whether or not you can change the weather, the time of day or the roughness of the water, all I can say at the moment is that it looks very impressive whether it has the flexibility of Auran or not and whether or not there is such a thing as a download station for Railworks I don't know yet, anyway I hope this is of help to you in deciding whether to try it out or not, Auran had the same quality graphics as this then I think Tranz (AURAN ) would be a worldwide success.
Regards John ( stockline) you

Hello John,

There is something available called RW Tools, that lets you amend all the weather patterns, the sky, time of day, rivers and sea water choppiness effects, the seasons of the year, local times for train operations, locomotives and rolling stock in scenarios, you can clone routes and scenarios, set up multiple train consists, it also checks all 3rd party routes for missing content (although it doesn't tell you where to find them - identical to Trainz ) etc, etc.

There are a few websites that cater for content for Railworks, the main one is the UKTS library, which is independently operated, indeed, you can obtain Trainz assets on there as well if you wish, have a look here - http://uktrainsim.com//index2.php

The best thing about Railworks is that all content scenery, locomotives, are brand new, you don't have any broken assets that need to be repaired beforehand, or have anything missing, they're "straight out of the box", you don't need to go into config. files and start faffing around with them.

Also, RS staff are very active in constructing and creating a wide variety of assets for the community, unlike Auran, which depends on 99.9999999999% of its content from 3rd parties. RS.com also provided a charity layout, with the assistance of some 3rd party volunteers, so, all the money went to a very worthwhile charity, which Auran have never done to my recollection.


@rjhowie2

My nephew, who is not even 10 yet, and thick as a housebrick, has picked up building in RW, so, I don't think you need to be an Einstein, I was amazed at what you can do in such a relative small space of time, given that you get lots of practice, first, of course.

Have a look at this - http://www.youtube.com/watch?v=NMVPOsZlavs

There are other similar vids around also.

Cheerz. Transport Steve.
 
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Yes Steve and RS.com also charge a fortune for everything they release mate.

It`s a payware platform for raking in money, probably something that was decided on from day one.

You also might have brand new locos that do not need "faffing about" with.

But the sounds are crap, the steam effects are rubbish.

Plus as an ex-fitter i can say with some authority, that the diesel physics are pure fiction.

Mike.
 
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