Patching TS12 v. 49922 to v. 57720

If I had to guess, I think this is is the 'law of unintended results' applied quite commonly in programming. N3V decided that all snapshots and such had to be in TGA format. Okay, that's fine, BUT their own game software can't deal with compressed TGA files. Someone forgot that, and now we have bloated asset files in TGA format that are uncompressed; taking up a huge amount of space where compressed TGA files would not. I simple case of one hand not knowing what the other was doing.

Bill
 
Does this patch fix anything.
I have all of the DLC + Murchison and SnC so if I patch this will mean downloading new versions of the DLC and my back ups of these are no good. It may be better just to start again by installing a fresh TS12 and patch it.
Where are the new DLC downloads ?

Ken
 
Does this patch fix anything. ...

Goodness. Where to start. I've found perhaps 10 or 15 things that have been fixed in some sort of way. Way to many to enumerate here. Look through the thread and see where the complaints are - and any positive mentions, like mine concerning the Pick List finally working as it should.

Bill
 
And that is probably why it's never actually been reported properly. Everyone who is aware of it probably "can't believe that the dev team hasn't already seen it."




Okay, so if it's reproducible.. how exactly do we go about reproducing this issue? Literally just install the route on a fresh build, save and reload it?




Sure. I'm much happier with native mode and well-built native assets than I was with the old pre-TS2009 style assets and routes. Looks better and performs better. There, was that so hard?

kind regards,

chris

OK - Here's how I can reproduce it consistently.
Save a copy or clone of the Skipton Carlisle route in either TS2009 or TS2010.
Import that route into TS12.
Fly the track of the route and everything appears to be in order.
Now make some changes to the route - I replaced track and trees.
Save the route and exit TS12.
Start TS12 again, and load the route into Surveyor.
Fly the track again and you will see the bridges at the wrong height, bridges skewed and sunken telephone poles.

I have done this on two different computers with fresh installs of TS12 and the hotfixes.
I have done this with TS12 SP1.
The problem is always the same.
Hope this helps you.
Geoff
 
Goodness. Where to start. I've found perhaps 10 or 15 things that have been fixed in some sort of way. Way to many to enumerate here. Look through the thread and see where the complaints are - and any positive mentions, like mine concerning the Pick List finally working as it should.

Bill

I've seen the list now, quite a number of multiplayer, which I don't use, most of the bug fixes I wasn't even aware of. But at what cost. I've just started downloading the patch, it will take 3 hours 22 minutes on the slow unlimited broadband that we have in our area.

Ken
 
Ken:

When you get ready to install, wait until just before bedtime. Give your machine a clean reboot and then exit or stop all unessential services and background tasks. Unplug your computer from the Internet and stop your antivirus/malware scanner. Then start the patch process. Beware - it will take most of the night on even a mid-speed computer. Get some sleep and it should be finished before you see the computer the next morning. If it isn't done - do NOT hurry it along.

Bill
 
Does this patch fix anything.
I have all of the DLC + Murchison and SnC so if I patch this will mean downloading new versions of the DLC and my back ups of these are no good. It may be better just to start again by installing a fresh TS12 and patch it.
Where are the new DLC downloads ?

Ken

OK Ken been through this, on first launch when you get to the in Game menu, windows showing your purchased DLC downloading will pop up, As I hadn't a clue what was happening I hit all the cancel buttons, if you are happy with them all downloading at once you could just let it carry on. If you cancel they will try again on the next launch or you can stop them automatically downloading by unticking that option in the menu.
You can also download them from the Get New Content tab which is what I did, enable downloading again first though. In the Get new Content Page that opens under paid, click redownload all purchases and off you go, they are a lot larger than the originals by the way, i assume they have been updated as well.
Serial numbers not required so ignore the invalid serial numbers in Launcher options, your DLC is now stored in the UserData/Packages folder which I presume you can copy somewhere as a backup. Not tried restoring that yet though so it might not work.

As everything was working correctly I removed the DLC JA files to see if they were still needed, they are not, also removed the now invalid serial numbers from Launcher options, all still working.
 
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Hi Malc and Bill
I've decided to do a fresh install and patch that. At present I have 4 TS12 installs on my Desktop PC and 2 on my gaming laptop so patching them all is impractical. My only reason for patching is in readiness for the new Rail-sim release.
SnC and Murchison were bought from their respective sites and not from N3V where do the updates come from.

Ken
 
My new SSD has arrived so once I get that installed, I will do a brand spanking new installation with patch. Then I guess the best thing to do would be to bring in my stuff a little at a time?
 
HiBaller,

FYI.....When I installed my SP1 for T12, my Win7 machine was RUNNING the following in the background.........

TrainzMap
My Davis weatherstation
Firefox
Winamp
itunes
Skype
Spider Solitaire
AIM
SCS 2013 beta
Plus whatever else runs "in the background"

SP1 installed on the first try.......did the auto downloading of my DLC Payware content......and yes left me with 600 plus "errors", mostly thumbnails.
( I did discover a couple of thumbnail errors where the content creator had misspelled "thumbnail" with a p not a b.......)

DaveL.......also over the 70 hill.....:)
 
I'd say you were pretty lucky, Dave. I've been in computers since 1963 and I always plan for the worst and happily accept better results.

Bill
 
The SP installation took about 2 hours on my machine. I brought my mum to a doctor's appointment and it had completed when I returned. I then performed an EDR which took quite a bit of time. I ended up with about 1800 defective items which I'm fixing now. I have about 1400 left.

Many of these errors are legit errors so far. Here's a list of stuff I've found and repaired so far:

Icon file or thumbnail missing:

This is sometimes a typo in the config.txt
References to a file called thumb.jpg instead of thumbnail.jpg
Incorrect power of 2
Missing thumbnail that's referenced. For missing thumbnails, I created an image called thumbnail.jpg in Gimp.

Typos and incorrect tags in config.txt file:

Incorrect tags such as mode 1 instead of mode timeofday for the smoke container
References to missing animation files, headcodes, etc.

When there are a bunch of the same errors by the same content creator, I will use my bulk handling tools such as File Boss to bulk copy a single thumbnail.jpg file to all of the assets after opening them for edit. With typos in the config.txt file, I use search and replace tools, and for the uniform color error, I've been using PEVs Images2TGA.

The process is not difficult, it's just time consuming. There still warnings I haven't bothered with, and I'll most likely face those with either the next service pack or version that comes out, but until that time comes, I'll live with that I've got.

John
 
I really hope a "hotfix" patch is in the works. A lot of the built-in Jointed Rail content has no Auto Numbering and holding down the bracket key while in copy and paste mode doesn't work. So far, this patch has been a mess and I really hope that the hotfix can fix all those issue that me and others are experiencing right now along with the bell issue. The only bell that should be going off in a consist with locomotives is the lead locomotive. I don't believe that this issue has gone unanswered for years and years.
 
Re: the newly imposed 'locking' of DLC add-on items under SP1.

quote_icon.png
Originally Posted by WindWalkr

'This is true, but is a side-effect of the distribution method rather than anything else. It's certainly not the intention that "payware" and "freeware" become two completely separate domains.'


If this is the case, why is the following lock placed deliberately at the bottom of each and every config. file?

'privileges
{
is-payware-content 1
}'


Ingha
 
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If this is the case, why is the following lock placed deliberately at the bottom of each and every config. file?

I said we didn't want them to be separate domains. I didn't say we wanted them to be completely indistinguishable. I think it's in everybody's favour if the game knows the difference between payware and freeware. It helps reduce piracy, benefitting the content creators; it helps users know what content is what; it lets you determine whether a particular item is likely to be freely available or if it's paid.

chris
 
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