(Nightmode) Nigh Buildings - Now Cities will never sleep!!

Hi There,

Well, I could easily fade it out and make it darker, but then it will not look quite right when you add light poles around it the item -- Keep in mind that when adding these industrial buildings that you must add street lights / pole lights around them so the effect looks as real as possible ... :)

Thanks for your post!
Ish


hi, ...

If you want to represent correct lighting, you have to Trainz on a paint program (Photoshop, Painter, draw) to cause shading added.
There's lighting tools and filters.

How does it simply just Contouren loos and shines.
We see no more contours.
This looks like graphic Amiga500 times.

greets ice
 
night59.jpg

Just Curious, But shouldn't the Smokestack be all Sooty at the Top?

Sampug
 
hi, ...

If you want to represent correct lighting, you have to Trainz on a paint program (Photoshop, Painter, draw) to cause shading added.
There's lighting tools and filters.

How does it simply just Contouren loos and shines.
We see no more contours.
This looks like graphic Amiga500 times.

greets ice

Hi There,

Thanks for the suggestion... :wave:
Yes, I have used photoshop since I started all this in 2001, etc .. great program if you like add lightning, shades, liner, etc etc!:)

Ish
 
Ish,

I'm using your assets quite extensively in my project, and I have the objective of using not only DLS only assets, but within that, assets that download seamlessly via CMP.

The Auran versioning system seems to throw a major spanner in CMPs works, and I've lost count of the number of headaches I've got trying to download stuff with it where it got confused with obsolete tables or Kuid:xxx:yyy:3 or whatever else they use for version histories. :'(

If you take for example denis_fr's trams or bnsf50s grade crossings, all are difficult or impossible to download via CMP.

:confused:
PLEASE for the love of God don't try to obsolete your existing assets, or use Auran's lame-assed version history system. I would much prefer if you could please post new Nightmode assets as seperate, e.g. cloned assets with no use of obsolete tables or extended KUIDs.
 
Was looking your stuff over ish looks great

..... stupid question ....

what is TAC region?

Dave
 
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i still think you should be lighting windows only instead of the entire mesh. this is not very realistic. i have never seen a glowing building.
 
Ish,

I'm using your assets quite extensively in my project, and I have the objective of using not only DLS only assets, but within that, assets that download seamlessly via CMP.

The Auran versioning system seems to throw a major spanner in CMPs works, and I've lost count of the number of headaches I've got trying to download stuff with it where it got confused with obsolete tables or Kuid:xxx:yyy:3 or whatever else they use for version histories. :'(

If you take for example denis_fr's trams or bnsf50s grade crossings, all are difficult or impossible to download via CMP.

:confused:
PLEASE for the love of God don't try to obsolete your existing assets, or use Auran's lame-assed version history system. I would much prefer if you could please post new Nightmode assets as seperate, e.g. cloned assets with no use of obsolete tables or extended KUIDs.

Sounds to me like you're trying to download the version with the update available arrow on it. That one will not download with CMP, even if you drag that one over into the download window it will only download the highest version as its suppose to. The one's with the update arrows will still show as being on the download station again as its suppose to be. Only the latest version will show as being on your computer. The obsolete table works exactly as its suppose to.
 
Was looking your stuff over ish looks great

..... stupid question ....

what is TAC region?

Dave

Hello Dave,

Thanks for the kind comments -- I certainly hope you fine everything useful!

It's not a stupid question ... it's a good question, indeed!! :wave:

TAC stands for Trainz Assistance Community ... something I created a long time ago when I started creating stuff in gmax -- See, in TR04, a person where able to create their own region, so all of my buildings would be installed under that region -- of course, now with TR06 and especially TR09, it's much easier now ... just type ish6, and you're on the way in finding my stuff!! :wave:

Also, there's a few buildings at the DLS with the TAC label on them ...

Take care now!
Ish
 
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