Anybody up for a Module-esque/SG/Old West/Switching/Shortline/point-to-point/4-4-0-tastic route?
Here's a usual Day of Operation:
Daybreak, and already, it's Raining...
The Resident 4-4-0, backing towards the Water Tower...
Loading the Low Gondola with Coal from the Tiny Mine right in town...
After running out to the Coal distributor, the Gondola is stowed in it's Cozy Stub of a Siding, and the 4-4-0 makes its way back to Town...
After collecting the Empty boxcar and Loading the coach, the Train is ready to go...
Full speed across the Trestle, on its way to someplace else...
~ Hours Later ~
Coach empty, and Boxcar full of goods, the Train races it's way back to Town...
Unloading...
Now, the Coach is stored in its Siding as well...
Finally, the 4-4-0 is turned around at the end of the day, and will soon find its way into the Shed...
Opinions?
(4-4-0 & Red Coach are simulatortrain's Cumberland Valley reskins)
FOR TRAINZ 2006 ONLY
Here's a usual Day of Operation:

Daybreak, and already, it's Raining...

The Resident 4-4-0, backing towards the Water Tower...

Loading the Low Gondola with Coal from the Tiny Mine right in town...

After running out to the Coal distributor, the Gondola is stowed in it's Cozy Stub of a Siding, and the 4-4-0 makes its way back to Town...

After collecting the Empty boxcar and Loading the coach, the Train is ready to go...

Full speed across the Trestle, on its way to someplace else...
~ Hours Later ~

Coach empty, and Boxcar full of goods, the Train races it's way back to Town...

Unloading...

Now, the Coach is stored in its Siding as well...

Finally, the 4-4-0 is turned around at the end of the day, and will soon find its way into the Shed...
Opinions?
(4-4-0 & Red Coach are simulatortrain's Cumberland Valley reskins)
FOR TRAINZ 2006 ONLY
Last edited: