NEW ROUTE - 'Drye and Kicking'

Sampug394

I'm back. >:]
Anybody up for a Module-esque/SG/Old West/Switching/Shortline/point-to-point/4-4-0-tastic route?

Here's a usual Day of Operation:

Drye-Daybreak.jpg

Daybreak, and already, it's Raining...

Drye-Switches.jpg

The Resident 4-4-0, backing towards the Water Tower...

Drye-Coaling.jpg

Loading the Low Gondola with Coal from the Tiny Mine right in town...

Drye-RunningBack.jpg

After running out to the Coal distributor, the Gondola is stowed in it's Cozy Stub of a Siding, and the 4-4-0 makes its way back to Town...

Drye-AllAboard.jpg


After collecting the Empty boxcar and Loading the coach, the Train is ready to go...

Drye-Bridge.jpg

Full speed across the Trestle, on its way to someplace else...

~ Hours Later ~

Drye-HustlingBack.jpg

Coach empty, and Boxcar full of goods, the Train races it's way back to Town...

Drye-UnloadingGoods.jpg

Unloading...

Drye-CoachStowed.jpg

Now, the Coach is stored in its Siding as well...

Drye-Turntable.jpg

Finally, the 4-4-0 is turned around at the end of the day, and will soon find its way into the Shed...


Opinions?



(4-4-0 & Red Coach are simulatortrain's Cumberland Valley reskins)


FOR TRAINZ 2006 ONLY
 
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