norfolksouthern37
what's a normal map?
I have started an overhaul of the MIN asset again. This time we are adding some new behaviors and features for handling trains.
There are some new options in configuration to take a look at.
Industry operation mode ->
Trainz Default: The usual operation of a trainz industry.
Load/Unload all cars at this industry track: This option enables the industry track to operate on any vehicles that are found inside the loading area. This can be delayed by a start time. This is intended to be used in a more prototypical fashion, where train vehicles are left at the industry to be picked up hours or days later.
Load/Unload while moving: This option allows loading or unloading while moving at a certain speed. Intended for unit train load/unloaders.
Each of these will bring up more options relating to that operational mode. Here is a description of them:
Set loading/unloading to begin after: This allows a wait time after the vehicle is detected by the industry before attempting an operation on it.
Set loading/unloading process duration: This is the amount of time it should take to fully load or unload a vehicle. For example if the vehicle should take 1 hour to load from empty to full (or vice versa). This time will only apply to loading the vehicle directly, i.e. if there isn't enough product at the industry to even begin the loading, this doesn't take into account waiting for the product to be produced.
Set length of loading area: This allows setting the length by which the industry will try to operate on vehicles.
Cars that unload here can be loaded with outgoing cargo: This can be useful if you wish to reload the car with an outgoing product once it becomes empty. If this is not selected the industry will not attempt to load a car it has already unloaded.
Only operate on one car at a time: This will cause the industry to operate on vehicles in sequence from when they are detected, and not start a new operation until the first is complete.
The operations also work between saves and sessions, so if you have set to take 5 hours to load a boxcar, and you need to save and close the game and its only loaded for 2 hours, it will pick back up where it left off when the session resumes.
Here are a few screenshots and videos of operation.
There are some new options in configuration to take a look at.
Industry operation mode ->
Trainz Default: The usual operation of a trainz industry.
Load/Unload all cars at this industry track: This option enables the industry track to operate on any vehicles that are found inside the loading area. This can be delayed by a start time. This is intended to be used in a more prototypical fashion, where train vehicles are left at the industry to be picked up hours or days later.
Load/Unload while moving: This option allows loading or unloading while moving at a certain speed. Intended for unit train load/unloaders.
Each of these will bring up more options relating to that operational mode. Here is a description of them:
Set loading/unloading to begin after: This allows a wait time after the vehicle is detected by the industry before attempting an operation on it.
Set loading/unloading process duration: This is the amount of time it should take to fully load or unload a vehicle. For example if the vehicle should take 1 hour to load from empty to full (or vice versa). This time will only apply to loading the vehicle directly, i.e. if there isn't enough product at the industry to even begin the loading, this doesn't take into account waiting for the product to be produced.
Set length of loading area: This allows setting the length by which the industry will try to operate on vehicles.
Cars that unload here can be loaded with outgoing cargo: This can be useful if you wish to reload the car with an outgoing product once it becomes empty. If this is not selected the industry will not attempt to load a car it has already unloaded.
Only operate on one car at a time: This will cause the industry to operate on vehicles in sequence from when they are detected, and not start a new operation until the first is complete.
The operations also work between saves and sessions, so if you have set to take 5 hours to load a boxcar, and you need to save and close the game and its only loaded for 2 hours, it will pick back up where it left off when the session resumes.
Here are a few screenshots and videos of operation.