New Aircraft

Hello all,

Great screen shots folks, I am sure Ian and Bill are proud of there creations :)

Bill, I am back at work, and can get the specs you would like on our hangers we are building. Though i can not photocopy the size of the plans. Do you have Autocad? if not I can do a drawing for you with the basic sizes you would need for Gmax/blender/3ds max.

Hi Trent, I don't have Auto Cad I use G-Max but basic drawings and maybe an example picture (for texture use) will be fine.

My e-mail is in my profile and in my assets config.

Thanks in advance,

Bill.
 
Isaac, might wait till they actually build that one, so we get the model dimensions correct.

Sounds' good to me! I think you'll have to wait a few years before any prototype aircraft would be built. The aircraft is, in the vision(HINT: wildest dreams) of NASA to be manufactured by Lockheed Martin and in commercial service by 2030. By which time I'll be in my early to mid-30s. lol.
 
Hey Vulcan, those carriers look good, now you'll need to make a few navy choppers and a USN Hercules with a tail hook:hehe:
Vulcan Airport is also a Military Base, and C-130's usually refuel here since the war broke out in Antarctica (Been reading Matthew Reilly books)
10721ac1301.jpg



10721ac1302.jpg




Jamie
 
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We need a F-22, B-2, SR-71 Blackbird, and a few Russian MIgs(No typo there)

I just put some static aircraft on the DLS, including a SR-71 and a couple of MiG-17s. I can provide the GMAX files if someone wants to make them flyable, but don't have the time to do it myself (as my *still* unfinished biplane will attest...)

mig-17_ga.jpg

blackbird.jpg


Curtis
 
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Good one Curtis, I did have some requests for static versions, not hard, but takes time. Nice to see some other contributions to the fleet.

Jamie, be careful with the howitzer, flying so close to the hangers, might do some damage if the operator gets excited.

Ian
 
That they are Craig but "I wanna fly 'em:'( " jokes, but Ian and Curtis could join together as Curtis made them, damn good too, and Ian could put a motor in 'em and whirr em up:hehe: (with scripts and high-level LOD's and other fancy words)
Just kidding, but obviously you could take the mature part of the conversation (not much though:hehe: ) and do this?? (Maybe, if you guys move to Utopia)
Jamie
 
Snip....You felt like trailer trash just sitting in it. :)
....Unsnip

I smite you with a wet flounder Sir, right across your cheek and challenge you to retract this statement. I used to live in a caravan ("trailer" to the uneducated rabble across the pond from Oz) for nigh on 20 years and I can assure you I NEVER EVER felt like "trailer trash" while living in such, as you so thoughtless and offending named some of the better of us living in such quarters. Not even after the consumption of copious quantities of that certain pale ale which sets one into a merry, challenging mood, depending of how many quarts of this golden liquid one quaffed at that time.

Now Sir, I live in my castle high up in the Southern Highlands, should you ever cross my path here Sir, you better watch out, the moat is waiting for your carcass. :p

Consider this a warning :hehe:.

Cheers

VinnyBarb
 
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Dinorius Redundicus asked if I would make his model of a Twin Otter flyable.

The aircraft is now available on the DLS, use the B and V key to roll the aircraft.

twinotter450.jpg


Thanks Deane, more aircraft for the fleet.

Ian
 
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New Twist

Hi all,

There's a new twist on my wellington route, I now have the Red Bull Air Race set up in the bay in front of my airport. At the moment I have the tiger moth flying the circuit, when it reaches the slalom it triggers the snap roll and banks around the pylon towers in the right direction.

Photo's to come, shifting this weekend so will post as soon as i can.

Gordon :)
 
Thanks Deane and Ian,
Ian what livery f/a 18's are there?? And I guess the variants as well
Jamie
 
Ian, I can not tell you which I am enjoying more the Train or the Plan. My wife walked in and said I thought this was a train simulator. I said it is and she said all I see are planes. I am amazed at how far you have taken this plane thing and I am very grateful. It gives us another toy to play with. Thanks again for you great work. Carl
 
Hello Jamie, Carl

I have made some progress with the FA-18s and the carrier, I suppose you would like an update on progress. :)

This is the standard Hornet 275, single pilot, round engine inlets:

hornetsuper4450.jpg


This is the Super Hornet, two crew, VFA-32:

hornetsuper450.jpg


and this is the VFA-115 version launching for the carrier Nimitz:

hornetsuper3450.jpg


There will be an Australian version.

The trigger by Boat is really something, it offers endless possibilities for aircraft animation. I needed more trigger settings so Boat has updated his trigger to give me three key operations and a further 12 numbered settings.

The Hornets have the following functions:

the H key fires the machine guns;
the B key fires the paveways;
the V key fires the sidewinders;
the landing gear automatically retracts and the afterburner comes in at 400 kph.

Now we have run out of keys for the user, so Aircraft Action Triggers can be set up to do the following, with these settings:

tyres issue smoke and sound when landing - setting 4
tail drag chute deployed - setting 5
tail flares operation - setting 6
tail hook operation - setting 7
catapult launch operation - setting 8
trapping on landing (instant stop) - setting 9
refuelling probe deployment - setting 10
folding wings operation - setting 11
bolter - overshoot arrester wires, relaunch - setting 12

There are no triggers as part of the model, the user has to place and configure the Aircraft Action Trigger to activate these animations. The Hornet is used extensively on aircraft carriers in the US, so we needed the USS CVN 68 Nimitz:

nimitz450.jpg


The aircraft carrier is a industry item and has attached tracks for parking the aircraft near the island, two catapult launches and a landing track. The user will join invisible track to the attached track to make junctions and to allow the aircraft to taxi on the deck to the catapults, and from the landing to the parking areas, or to a catapult again.

I have also made an invisible lift table for helicopters, it cannot be part of the carrier, but is slid in under the deck. Here is the Osprey using the table to take off, the Hornets in the background:

carrier3450.jpg


The carrier has destination tracks for AI but is really designed for dcc operation. Operation is as follows:

In the parking area a trigger folds the wings. Taxiing to the catapult, a trigger stops the aircraft, unfolds the wings, lowers the launch bar on the aircraft to engage the cat shuttle, runs up the engine to full speed, fires the afterburners, then launches the aircraft with steam from the catapult, I quite like it. :hehe:

On coming in to land, a trigger on the approach track lowers the tail hook (it automatically retracts 12 seconds later), on touch down a trigger brings the aircraft to a sudden stop, and you can taxi to a parking area, or onto a catapult for another go.

On landing, you need to get the speed below landing gear deployment, default setting 220 kph, changeable in the config. You can change the radius and position of the trigger on the landing track to best stop the aircraft, landing speed is best at about 150 kph or less.

If you come in too fast and miss the stop, (miss the arrester wire, known as a "bolter"), a trigger placed near the end of the landing track immediately fires the engines with afterburner up to 240 kph so you can go around again for another try.

For landing at airports the trigger can deploy the drag chute from the tail.

For the carrier operation, I may make a simple demo setup route available, so you can see how to get the most out of the carrier operation. Still a lot of work to be done on the carrier, and more testing to be done.

When the models are released you might find the above useful, so please excuse the long text. :wave:

Ian
 
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Wow, Vulcan, seriously, when I suggested a carrier, I meant it as a joke, :o
Still, thank gosh Ian knows how to write, because some people here have a typo every 2nd letter, and I don't think I'd read if it Woz lIkr THiDS DuFesd :hehe:
A good thing I'm not very funny, 'cause then we wouldn't have this awesome "stuff" on the DLS. I'll post some Twin Otter shots tomorrow
c130jherculescleaning.jpg

Interesting how they clean them, isn't it??

Jamie
 
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Ian you make the Trainz a completely new game. It is superb work. The carrier seems just great. I only hope that you have at least so much fun with it as I - one of admirers of your work - do! :)
 
Carl, yes my wife comes in and says it is time for bed too, I seem to need reminding.

Here goes Jamie putting water in the fuel again. I had in mind to trigger the canopy, perhaps later, but a seat ejector? umm, running out of trigger settings. I appreciate suggestions, they often trigger different ideas.

Borogwain, I do not actually run trainz around very much, just to set models up for testing, and I am not a very patient tester, like to get on with the next idea.

With the carriers, I must admit I have spent a lot of time just sitting watching the Hornets automatically launch from the carrier.

This is the Osprey lifting off:

carrier450.jpg


and this is where I didn't see the edge of the deck coming, need an ejector seat: :o

carrier2450.jpg


Ian
 
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WOW Ian, I think you have outdone yourself with the Carrier and Hornet operations.

Amazing work, congratulations.

Now all I need to do is find a place on the Murrumbidgee River (spelling) to place the Carrier :hehe:

Craig
:):):)
 
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