Thanks for the pics of the Wedgetail Rob.
The Dassault Mirage is now available. It is the IIIO version used by Australia, thanks to Pascal for testing and picking up some fixes.
This has the usual animations for military, tail flares, tyre smoke, drag chute, missiles firing, gun sound, and automatic afterburner.
Only one set of missiles fire using the B key, these are products so you can replace them and the fuel tanks shown below - use the ? button in surveyor to choose from a selection.
I have added the flaring capability, a delta wing is rather unstable at low speeds and relies on a high flare angle.
I have mentioned before the problems of shadows. I have included a shadow model with this one, even though it cannot follow the flaring attitude, you can see the shadow showing on the top of the wings above, a small compromise. I feel it adds to the high nose landing to have a shadow showing on the ground.
I make the aircraft mainly for dcc operation, I feel it is nice to actually fly the aircraft. Experimenting with the Action Trigger (kuid:76656:24050) on the track you can land the aircraft correctly without too much work. Place triggers like this and set the approach speed about 160 kph:
On the landing approach place a trigger set to 3 (or use V key) to flare the aircraft (lift the nose);
At the touch down spot, place a trigger set to 4 for tyre smoke;
A little further, place a trigger set to 5 for the drag chute (this automatically vanishes after 12 seconds);
Now place a trigger set to 3 to drop the nose;
Further down the track trigger setting 9 will stop the aircraft.
Have fun.
Ian