No response from the OP, who by this time had gotten tired of fiddling with the squelch knob trying to pick a simple straight answer out of all the background static.
Bingo, no straight answer on when they tried to do this it crashed CMP, but works fine in the Game (Search the KUIDS on DLS and Revert). CMP Pings the DLS, downloads fom the DLS, but having a manual command to run a "reverting tool"'' based on the DLS crashes the game. Interesting and do not buy it.
Been doing Letter Archives, and of course the 2GB Split Fails thus making this a fun chore, then downloading the assets AGAIN taking 6 to 10 hours even with a FCT.
Reinstall the Archive, and those not on the DLS return to the Local Folder. So far out of 87,000 asset 253 were NON-DLS yet I have about 3 weeks into this "Trainz Multiplayer" Procedure. This is way more fun then actually playing or creating within Trainz, really - Cough, Cough.
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