Trainsim, yes I do have a slight problem with it. You see, the route is loosely based off of Michigan. And there are no coal mines in Michigan. So have a coal mine would be a bit out of place. Though I do have an idea on how to introduce coal operations to the route that I am still working on and is months off.
How ever, if you did want to re-skin any thing you may, as long as it follows the rules set in place for the respective railroad. For example, it must be the FMR orange and black style, and the numbering must be as is; first two digits are the model type and the second two digits are in order in which the unit was received. Example: Two GP38's are ordered. Being the first GP38's ever owned by FMR it would be numbered 3801 and the second would be numbed 3802. And so on with any more GP38's that are ordered. If it is some thing such as a GP38-2, the same applies. It would be 3803_2. FMR's steam locomotive numbing is even more complicated, but we wont get to that until much later. (Yes, I plan to have steam operations on this route some day) Any thing such as AC4400 would be shorted to 4401, any thing such as GP9 would just be 901.
LRR on the other hand has no numbering rules. All I ask is that the numbers make sense, and the lettering is the same.
Hammansport Industrial Railroad could use a locomotive of its own though.
And moving on. One other thing, or things, that I notice Trainsim that you might be doing wrong that might make any modules you contribute a pain to install. First. Most every one so far has picked a few baseboards, deleted every thing else, and worked on it that way. This way all I have to do is delete the 3 or 4 baseboards from the main route, and drop theirs in. It looks like your working on the whole route at once. Meaning Id have to slice up alot of stuff to get it to fit.
Second, interactive industries are a no no. Don't need them, don't like them, don't want them. CMTM takes car of the loading and unloading of the cars. And the fixed track they provide has all ready proven to be problematic. But Ill cover that in my next point.
Third, spline points. From my understanding, and from what I have observed on this route so far, track marks on highlight the track they are on from spline to spline. To illustrate this, lets say that "-" represent track, and that "o"represents spline points, and that ^ is our track mark.
-----o--^--o-----
This is our track section. But the track mark highlights only this much:
-----o--^--o-----
This means that if a car is hanging off the spline point, when we go to mark it as delivered in CMTM, it will show not at the right location.
This is why most of the industries have room for at least 4 or more cars, and why fixed track often attached to interactive industries is not used. (Case and point, there are two industries in Gern that are like this. They have fixed track, but I never connected the track to them.)
Now I know what some of you might be thinking, "Why are you here typing this and not working on the CMTM soup since yesterday you deleted all 220 some odd records to 100% redo them?"
And my answer to that is I am working on them. But this chair is uncomfortable and my bum hurts...