Aliased meshes in TANE - will they work?


Ambling on the slow line
Is it true that aliased meshes show errors in TANE and are therefore non-functional? Currently, in TS12 they show warnings, but do work. Could this be the end for my Mk2C coaches (based on an aliased Pikkabird mesh) and lots of other assets too? Crikey! :eek:

Paul (alarmed)
Thanks Chris. So aliased meshed DO work in TANE? If so, does it matter that the original mesh being aliased is a .pm rather than a .im mesh? I suspect this may be the issue for my coaches.....