Back to the original pinkmundi's original post...
I too am also a pensioner, and a young one at that as I found myself suddenly unable to work at 52 years old! This comes to a shock in many aspects of ones life including entertainment. Gone are my extensive travel holidays paid for by tax refunds and accrued vacation time, gone are other things like going out to eat and treating friends and family because I can. Instead my life is spent on more simple things, things I can enjoy though not overboard.
Now even as a pensioner, who is still facing high expenses such as automobile payments, a mortgage, and now additional medical expenses, I still have hobbies. I would go absolutely batty without them as they keep me occupied. If I'm not tuning and playing my clavichord, or practicing something on the piano though my playing ability is far below what it ever was, I'm using Trainz and working on various projects.
Trainz like any hobby requires an investment, whether it's in the program its self, the FCT, or computer hardware. This is no different than if it were a car racing program, or even an actual model railroad, which with the latter being even more expensive than what we would be paying to enjoy our virtual hobby. Being a pensioner now means I can no longer plunk down the credit card and buy what I want. If I see a Trainz upgrade, I save for it whether it's a few dollars here, or another few bucks there. I did this recently too when I needed to replace my computer hardware. In this case I used my PayPal credit line which I had paid down completely a few years ago. This is pretty much all I use it for anyway. The point is though, it's not as easy as it was, and now it takes longer to get the things I want to enjoy.
Computer hardware sadly does not have value no matter how much money you pay for it, and the same goes with the software. You pay hundreds of dollars for the initial buy and a year later you find it all in the bargain bin at closeout prices. This is the same for other consumer and professional electronics as well. A Roland digital piano for example, a professional digital grand at that, will start at $7500. When the new model comes out next year, or six months from now, the price of this instrument will drop to half that. Sure we can now get an awesome instrument, but the newer model will have better sound capabilities and other things which make it far better than what we can afford. This is the price of technology. This is no different with CPUs, video cards, LCD displays, mobile phones, and so on.
Software is no different. Over the years, we probably have spent thousands of dollars in operating systems, graphics software, office suites, and other packages, which today will not run on our machines as they don't have the code to handle the new hardware, or can run with the new operating system. I have boxes and boxes of floppy disks and CDs of programs I just can't part with yet because it's a waste to do so. On the business side, it can get worse. We spent $57,000 for an image setter to output film. A few years ago, we switched to plain paper because film processing chemistry was too expensive, though the quality is higher. The $57,000 image setter was worth $2000 in scrap value and $500 intact. The machine was about 20 years old but still working, and used a '486 as a RIP, but is now outdated and needed to be replaced.
We don't seem to complain about that too loudly, however, when it comes to Trainz we piss and moan loudly. Why? N3V is no different than Adobe, Microsoft, and so many other companies out there that sell their software. We'll plunk down $60 or more for GTA5 or the latest racing game with a locked environment; one that can't be altered, and requires strictly payware to play, but complain about N3V selling T:ANE. Sure T:ANE right now doesn't seem to have much going for it. However, work with it and it will surprise you. I have been quite amazed as has boyled and rrsignal. Even with my GTX780Ti, I don't set my draw distances out, however, I do set the shadows to high along with higher settings for the other slides except for post processing and A/A. This gives me enough shadows and bouncy lighting to bring the scenery to life. These are similar settings I also use in other graphically intensive games such as Armor3 which has lots of post-processing in it. Even with my high-end video card, well high-end at the time I bought it 2 years ago, I can't run that one either at full stops.
In the beginning, I truly thought we were given crap. The earliest alpha versions, were pure crap, and then the beta versions weren't much better. Like all Trainz versions, it seems as though it took a couple of hot fixes and now a service pack to give us something to work with. I will be honest, I really though we were stuck with nothing and as much as I kept quiet and put on the smiley face while being positive in the forums, I continued to work with what we had, reporting errors, joining the Trainz Dev team, and tried to give us what we have at least today. If it wasn't for the TD team, you probably wouldn't have seen as quick a resolution to many of the issues that have plagued T:ANE right from the beginning. T:ANE right now is still in its infancy and it will only get better as time goes on as people update and replace older assets, create new ones to the stricter asset validation standards. I'm with Jack (LNRLover5). The new asset validation standards really do help with the performance and will do so in the future as they get stricter. Yes, there are going to be more faults found as time goes on. Sadly, though I feel that these standards should have been enforced from the beginning when this process started with TRS2006.
There is much more I can say, however, it's time for my medication and the ensuing nap.
John