@Euphod: Well since its supposed to be a all new program, not a addon to 06 then why cant they raise the minimum requirements? Or even if you look at it as addon then still, a addon doesnt have to have as stringent rules regarding system requirements as a base product, look at Isle of Wight for RailSim, and not how much more detail there is than the default routes.
Wernt there supposed to be some performance enhancements on this version? Cant see any....
@Lewisner: Why should it be that way, a modern graphics engine should be able to handle realistic detailing, take a look at RailSim for example, Lighting, shaders, dynamic weather, animated water oh and 3D cows
I get about 20 FPS leaving paddington and through the suburbs on the Oxford-Paddington route with a HST at speed with all those details so it is really a issue about the game engine, i hope TRS 09 will do something about it. I have a pretty bad system and cant imagine yours being too much worse.
@ex-railwayman: Well in that case there is either a major problem with the whole spline method or the game engine cant handle it properly, kind of a problem when everything is splines........
It should hardly be a problem if TRS had a decent game engine considering they are using a flat alpha textured fence spline with 256 X 256 textures, or smaller.
@Flatohog, that looks very nice but looks to be just a render, will be interested to see some in game shots of TRS 09
To prove my general point, take a look at these shots by
Tads from s modifed version of the default Hawkes Junction
Which shows what simple things like good textures and trees can do without impacting FPS, a light use of 3d grass makes the route more realistic and little details like the signalman in the box livens up the scene