I'm continuing to work on the K&ESR Summer layout since with it very close to completion it would be silly to go off and start on something else.
I am now 'plused' with a pause function that can be switched off and on and mysterious surveyor options that were greyed out before now active. I'll have look at using the new unified surveyor later on after I've done a new back up and laid in stocks of garlic and holy water. I'm not good with 'new' and the unified surveyor is 'NEW' with capital letters so I'm going to take my time with getting used to it (poke sniff.....).
Other delights I have found with working in TS2019 is that when I tried to run a barbed wire fence spline through the middle of hedge spline like I've done dozens of times before in TS2012 a big black dire warning message box popped to tell me that attempting to connect two vertexes together that were incompatible would bring about the total collapse of the entire universe. Possibly I exaggerate a little, but I was a bit wide-eyed 'What the heck is this!' for a minute or so. I wasn't trying to join anything so what gives?
And after changing a few hundred more trees with replacing the old TS2004 billboards with RMM trees and M: Ultras I needed to sleep so I went to save what I'd done. I got a lot of tripe from another message box about needing to save the session layer too which is dead daft since all I was doing was replacing trees. And later on when I opened the route just to have a look at something I got the same message box again. I'd done nothing except look and didn't touch anything so what on earth is going on? No wonder new chums end up being confused over ending up with hundreds of sessions named 'Default'.
I do have to say though some of those old TS2004 billboard trees weren't too bad at all in TS2019. I'm talking about the ones that don't turn into ghosts or odd looking green cardboard cutouts by the way. I may still use some of them in the background areas of the layout since they look perfectly Ok at a distance and it's not until I get up close that I can see that they are billboard trees.
Still a bit to do with fences and hedges and I've been repairing merge holes and trenches that angelah must've missed finding before she uploaded the original layout. My main focus has been on tidying up stations and sorting out signalling which takes a while since I'm fussy about things fitting properly together. The original layout was basically early BR and as I guess you can predict I'm taking it back to an earlier era. Angelah used some kind of mapping software to lay out the route so it's scale length and everything is in the right place. I'm checking things against ancient OS maps, but I'm not going madly finescale over it. If it all looks basically right and plausible without any glaring anachronisms that will do me.
Latest snaps from Northiam station. Still some odd things to do, but it's getting there. The locomotive and coaches aren't really K&ESR, - I just fancied giving some of my 19th century models a run.
More driving lessons. That young Wallace certainly seems to be able to attract the ladies. Though some of my other engines with footplate crew have had the awful circumstance of a TS2019 Driver doing a hideous chest burst act with the original driver. Not good at all.
Northiam station.
Heading for Robertsbridge.