Hi,
My question is - simple, and titled especially to n3v team.
Will .m.notex material type remain supported in very-very future trainz versions?
Related wiki entry about support is a little bit confusing me. Seems for me it won't be supported in the future...
I use this material type for invisible container meshes with attachment points (playing with diffuse opacity settings - many thousands of my content are affected...)
For me, it is a big benefit that I don't have to use any texture file, saving gigs of HDD space...
If it won't be supported in the future I should know it in time, with preferred alternative solution. I am updating my contents...
Thank you so much in advance for your answers.
Krisz
My question is - simple, and titled especially to n3v team.
Will .m.notex material type remain supported in very-very future trainz versions?
Related wiki entry about support is a little bit confusing me. Seems for me it won't be supported in the future...
I use this material type for invisible container meshes with attachment points (playing with diffuse opacity settings - many thousands of my content are affected...)
For me, it is a big benefit that I don't have to use any texture file, saving gigs of HDD space...
If it won't be supported in the future I should know it in time, with preferred alternative solution. I am updating my contents...
Thank you so much in advance for your answers.
Krisz