Venom_Viper_X5Z
New member
Help/advice will be appreciated, I'm having trouble getting content to show up in TRS2022:
Bought it on Steam, took the build folder out of my C drive and stuck it in a location within the Steam's folder for the game on my D drive (I did make sure to also change the local content path setting to the NEW location within the Steam folder for TRS2022). I then wanted to get all the content I had loaded in T:ANE into 2022, so I tried following the instructions provided within the Trainz Launcher. I *thought* I did it right - I copied every folder/file out of T:ANE's build folder, and pasted it all into 2022's [relocated] build folder. It all copied over, and the files it asked me whether I wanted to replace or keep the existing ones, I chose to keep the existing ones within 2022's build (didn't want to accidentally overwrite the wrong things). I then went into Content Manager, went to my various download folders for all my K&L, JR, Trainz Forge, etc. files and imported all cdp's to make sure it all got into 2022. Ran through the 'missing dependencies' list to get everything else I needed, and as expected there were plenty of things with errors and such. I ignored it for the time being to check out what would show up in-game.
Nothing is showing. The route I was working on in T:ANE is nowhere to be seen. The only locomotives that seem to show up are some narrow-gauge Ben Neal assets that are at the moment missing dependencies; anything from K&L, JR, or Trainz Forge seems to be non-existent. I have not looked completely through the Objects or Track menus in Surveyor to see if anything made it through for those categories, but I don't think most (if any) of the content made it across.
I do not know if it is simply that I did something wrong, or if I'm jumping the gun on a brand-new version of Trainz that still needs some updates and such. If I did just goof up the transfer of assets from T:ANE to 2022, I would be very grateful for guidance on performing this properly (the original build folders in my C-drive still remain, won't be getting rid of those until I get this mess figured out). If it's an issue of the content either being supported or not by TRS2022, I'd appreciate some info so I know what's going on or what's wrong.
Sorry for the long story, but I'm really hoping to find some help here. If there's additional details needed, let me know!
Bought it on Steam, took the build folder out of my C drive and stuck it in a location within the Steam's folder for the game on my D drive (I did make sure to also change the local content path setting to the NEW location within the Steam folder for TRS2022). I then wanted to get all the content I had loaded in T:ANE into 2022, so I tried following the instructions provided within the Trainz Launcher. I *thought* I did it right - I copied every folder/file out of T:ANE's build folder, and pasted it all into 2022's [relocated] build folder. It all copied over, and the files it asked me whether I wanted to replace or keep the existing ones, I chose to keep the existing ones within 2022's build (didn't want to accidentally overwrite the wrong things). I then went into Content Manager, went to my various download folders for all my K&L, JR, Trainz Forge, etc. files and imported all cdp's to make sure it all got into 2022. Ran through the 'missing dependencies' list to get everything else I needed, and as expected there were plenty of things with errors and such. I ignored it for the time being to check out what would show up in-game.
Nothing is showing. The route I was working on in T:ANE is nowhere to be seen. The only locomotives that seem to show up are some narrow-gauge Ben Neal assets that are at the moment missing dependencies; anything from K&L, JR, or Trainz Forge seems to be non-existent. I have not looked completely through the Objects or Track menus in Surveyor to see if anything made it through for those categories, but I don't think most (if any) of the content made it across.
I do not know if it is simply that I did something wrong, or if I'm jumping the gun on a brand-new version of Trainz that still needs some updates and such. If I did just goof up the transfer of assets from T:ANE to 2022, I would be very grateful for guidance on performing this properly (the original build folders in my C-drive still remain, won't be getting rid of those until I get this mess figured out). If it's an issue of the content either being supported or not by TRS2022, I'd appreciate some info so I know what's going on or what's wrong.
Sorry for the long story, but I'm really hoping to find some help here. If there's additional details needed, let me know!